Specular

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Revision as of 22:18, 12 November 2012 by Legion (talk | contribs) (Recat Category: Script commands)
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Specular
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Build required 1
Version required 0.3.9


The specular command sets the specularcomponent of the current surface lighting properties.

Usage

specular value

Arguments

value
A decimal value.

Example

create specular 0.1;
Object Scripting

Triggers:

Activate • Adone • Bump • Bumpend • Create

Commands:

Animate • Animation • Ambient • Camera • Color • Diffuse • Frame • Framerate • Group • Light • Move • Name • Noise • Normalmap • Opacity • Path • Picture • Rotate • Say • Shear • Scale • Sign • Solid • Sound • Specular • Specularmap • Teleport • Teleportx • Teleportxyz • Texture • Url • Visible • Web