Light
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Light | ||
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[[Image:{{{4}}}|center|middle|200x200px]] | ||
{{{5}}} | ||
Build required | 1 | |
Version required | 0.3.20 |
The light command creates a light source attached to the object
Usage
light [color=] [radius=] [brightness=] [fx=] [time=] [maxdist=] [angle=] [type=]
Arguments
- Color
- The light color
Values: Color Names, Hexadecimal colors
Default: White - Radius
- The radius of the light in meters
Values: Decimal numbers greater than 0.0
Default: 10.0 - Brightness
- Light brightness, internally the color values are multiplied by this value
Values: Decimal numbers greater than 0.0
Default: 0.5 - Fx
- Light animation effect
Values: blink, fadein, fadeout, fire, pulse, rainbow
Default: Not set - Time
- Interval/length of the light animation effect in seconds
Values: Decimal numbers greater than 0.0
Default: 1.0 - Maxdist
- Maximum distance in meters at which the light will be visible
Values: Decimal numbers greater than 0.0
Default: 1000.0 - Type
- Changes the type of light.
Values: spot
Default: Not set - Angle
- Changes the amount of light emitted.
Prerequisites: Spot type
Values: Decimal numbers greater than 0.0
Default: 45
Example
create light brightness=1 color=gold
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Triggers: |
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Commands: |
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