Activate

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Activate
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The activate trigger will activate when an object is clicked by the user.

Usage

activate [command1], [command2], [mode commands]; [other trigger]

Example

activate move 5 6 5, light color=blue;

When the object with this action is clicked, it will move the object and start emitting a blue light.

Object Scripting

Triggers:

Activate • Adone • Bump • Bumpend • Create

Commands:

Animate • Animation • Ambient • Camera • Color • Diffuse • Frame • Framerate • Group • Light • Move • Name • Noise • Normalmap • Opacity • Path • Picture • Rotate • Say • Shear • Scale • Sign • Solid • Sound • Specular • Specularmap • Teleport • Teleportx • Teleportxyz • Texture • Url • Visible • Web