Ambient

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Revision as of 18:18, 17 October 2012 by Oliver (talk | contribs) (Added detail)
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Ambient
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Build required 1
Version required 0.3.9


The ambient command sets the ambient component of the current surface lighting properties.

Usage

ambient value

Example

create ambient 0.1;
Object Scripting

Triggers:

Activate • Adone • Bump • Bumpend • Create

Commands:

Animate • Animation • Ambient • Camera • Color • Diffuse • Frame • Framerate • Group • Light • Move • Name • Noise • Normalmap • Opacity • Path • Picture • Rotate • Say • Shear • Scale • Sign • Solid • Sound • Specular • Specularmap • Teleport • Teleportx • Teleportxyz • Texture • Url • Visible • Web