Framerate: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
|||
Line 4: | Line 4: | ||
==Usage== | ==Usage== | ||
framerate '' | framerate ''speed'' | ||
==Arguments== | ==Arguments== | ||
; | ;Speed :The animation speed, expressed as the number of frames per second<br>'''Values:''' Integers greater than 0 <br>'''Default:''' 10 | ||
==Example== | ==Example== |
Revision as of 23:40, 12 November 2012
Framerate | ||
---|---|---|
Build required | 1 | |
Version required | 0.3.9 |
The framerate command sets the rate at which an animated object will progress to the next keyframe
Usage
framerate speed
Arguments
- Speed
- The animation speed, expressed as the number of frames per second
Values: Integers greater than 0
Default: 10
Example
create framerate 30;
|
|
Triggers: |
|
Commands: |
Animate • Animation • Ambient • Camera • Color • Diffuse • Frame • Framerate • Group • Light • Move • Name • Noise • Normalmap • Opacity • Path • Picture • Rotate • Say • Shear • Scale • Sign • Solid • Sound • Specular • Specularmap • Teleport • Teleportx • Teleportxyz • Texture • Url • Visible • Web |