Specular: Difference between revisions
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Revision as of 22:18, 12 November 2012
Specular | ||
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Build required | 1 | |
Version required | 0.3.9 |
The specular command sets the specularcomponent of the current surface lighting properties.
Usage
specular value
Arguments
- value
- A decimal value.
Example
create specular 0.1;
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Triggers: |
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Commands: |
Animate • Animation • Ambient • Camera • Color • Diffuse • Frame • Framerate • Group • Light • Move • Name • Noise • Normalmap • Opacity • Path • Picture • Rotate • Say • Shear • Scale • Sign • Solid • Sound • Specular • Specularmap • Teleport • Teleportx • Teleportxyz • Texture • Url • Visible • Web |