Activate: Difference between revisions
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Edited out stuff directly copied from another wiki, this should not happen ... O_O |
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{{feature|N/A|N/A}} | {{feature|N/A|N/A}} | ||
The '''activate''' trigger will activate when an object is clicked by the | The '''activate''' trigger will activate when an object is clicked by the user. | ||
==Usage== | ==Usage== | ||
activate [command1], [command2], [mode commands]; [other trigger] | |||
==Example== | ==Example== | ||
activate [[move]] 5 6 5 | activate [[move]] 5 6 5, [[light]] color=blue; | ||
When the object with this | When the object with this action is clicked, it will move the object and start emitting a blue light. | ||
{{Build}} | {{Build}} | ||
[[Category: Script triggers]] | [[Category: Script triggers]] | ||
Latest revision as of 19:29, 15 November 2012
Activate | ||
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[[Image:{{{4}}}|center|middle|200x200px]] | ||
{{{5}}} | ||
Build required | N/A | |
Version required | N/A |
The activate trigger will activate when an object is clicked by the user.
Usage
activate [command1], [command2], [mode commands]; [other trigger]
Example
activate move 5 6 5, light color=blue;
When the object with this action is clicked, it will move the object and start emitting a blue light.
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Triggers: |
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Commands: |
Animate • Animation • Ambient • Camera • Color • Diffuse • Frame • Framerate • Group • Light • Move • Name • Noise • Normalmap • Opacity • Path • Picture • Rotate • Say • Shear • Scale • Sign • Solid • Sound • Specular • Specularmap • Teleport • Teleportx • Teleportxyz • Texture • Url • Visible • Web |