Sign

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Revision as of 23:52, 11 November 2012 by Aerizeon (talk | contribs)
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Sign with example code applied

The sign command allows the user to create text on objects which are able to receive sign textures.









Usage

   sign [color=text color] [bcolor=background color] [margin=margin] 
   [vmargin=vertical magin] [hmargin=horizontal magin] [align=alignment] [shadow]

Arguments

Text Color
The foreground color of the sign text
Values: Color Names, Hexadecimal colors
Default: White
Background Color
The background color of the sign
Values: Color Names, Hexadecimal colors
Default: Blue
Vertical Margin
The space between the edge of the sign, and the top of the text
Values: Decimal numbers greater than 0.0
Default: 0.0
Horizontal Margin
The space between the left/right edges of the sign, and the left/right edges of the text
Values: Decimal numbers greater than 0.0
Default: 0.0
Alignment
Controls the general anchor point of the text
Values: Left, Right, Center
Default: Center
Shadow
Adds a 1 Pixel black shadow to the text
Values: On, Off
Default: Off

Example

create sign color=white bcolor=darkblue vmargin=40.0 hmargin=2.0 align=center shadow


Object Scripting

Triggers:

ActivateAdoneBumpBumpendCreate

Commands:

AnimateAnimationAmbientCameraColorDiffuseFrameFramerateGroupLightMoveNameNoiseNormalmapOpacityPathPictureRotateSayShearScaleSignSolidSoundSpecularSpecularmapTeleportTeleportxTeleportxyzTextureUrlVisibleWeb