Noise

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Revision as of 22:49, 12 August 2016 by Talisan (talk | contribs) (Created page with "{{feature|1|0.3.54| |Noise1.png| }} The '''noise''' command plays a sound once in a currently undefined radius {{Clear}} ==Usage== '''noise''' url ==Arguments== ; url :...")
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Noise
Build required 1
Version required 0.3.54


The noise command plays a sound once in a currently undefined radius

Usage

   noise url

Arguments

url
A Uniform Resource Locator, an address on a reachable server. This may also be the filename of the resource which will, by default, retrieve the sound from the object paths /sounds folder

Example

create noise sound.wav
The file sound.wav is retrieved from the object path sounds folder, and played once
Object Scripting

Triggers:

ActivateAdoneBumpBumpendCreate

Commands:

AnimateAnimationAmbientCameraColorDiffuseFrameFramerateGroupLightMoveNameNoiseNormalmapOpacityPathPictureRotateSayShearScaleSignSolidSoundSpecularSpecularmapTeleportTeleportxTeleportxyzTextureUrlVisibleWeb