Sign
Sign | ||
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Sign with example code applied | ||
Build required | 1 | |
Version required | 0.3.0 |
The sign command allows the user to create text on objects which are able to receive sign textures.
Usage
sign ["text"] [color=] [bcolor=] [margin=] [vmargin=] [hmargin=] [align=] [shadow OR noshadow]
Arguments
- Text
- Text to render on the sign. If omitted, the contents of the description field is used for the text
Values: Text string within double-quotes (e.g. "This is a string")
Default: [contents of Description field] - Color
- The foreground color of the sign text
Values: Color Names, Hexadecimal colors
Default: White - Bcolor
- The background color of the sign
Values: Color Names, Hexadecimal colors
Default: Blue - Margin
- The overall margin of the sign. Same as setting HMargin and VMargin to the same value
Values: Decimal numbers greater than 0.0
Default: 0.0 - Vmargin
- The space between the edge of the sign, and the top of the text
Values: Decimal numbers greater than 0.0
Default: 0.0 - Hmargin
- The space between the left/right edges of the sign, and the left/right edges of the text
Values: Decimal numbers greater than 0.0
Default: 0.0 - Align
- Controls the general anchor point of the text
Values: Left, Right, Center
Default: Center - Noshadow OR Shadow
- Adds a 1 Pixel black shadow to the text
Default: Noshadow
Example
create sign "Building is FUN :D" color=white bcolor=blue vmargin=40.0 hmargin=2.0 align=center shadow
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Triggers: |
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Commands: |
Animate • Animation • Ambient • Camera • Color • Diffuse • Frame • Framerate • Group • Light • Move • Name • Noise • Normalmap • Opacity • Path • Picture • Rotate • Say • Shear • Scale • Sign • Solid • Sound • Specular • Specularmap • Teleport • Teleportx • Teleportxyz • Texture • Url • Visible • Web |