Diffuse

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Revision as of 18:20, 17 October 2012 by Oliver (talk | contribs) (Added detail)
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Diffuse
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Build required 1
Version required 0.3.9


The diffuse command sets the diffuse component of the current surface lighting properties.

Usage

diffuse value

Arguments

value
A decimal value ranging from 0.0 to 1.0.

Example

create diffuse 1;
Object Scripting

Triggers:

ActivateAdoneBumpBumpendCreate

Commands:

AnimateAnimationAmbientCameraColorDiffuseFrameFramerateGroupLightMoveNameNoiseNormalmapOpacityPathPictureRotateSayShearScaleSignSolidSoundSpecularSpecularmapTeleportTeleportxTeleportxyzTextureUrlVisibleWeb