Related changes

Jump to navigation Jump to search

Enter a page name to see changes on pages linked to or from that page. (To see members of a category, enter Category:Name of category). Changes to pages on your Watchlist are in bold.

Recent changes optionsShow last 50 | 100 | 250 | 500 changes in last 1 | 3 | 7 | 14 | 30 days
Hide my edits | Show bots | Hide minor edits
Show new changes starting from 10:17, 15 September 2026
 
Page name:
List of abbreviations:
N
This edit created a new page (also see list of new pages)
m
This is a minor edit
b
This edit was performed by a bot
(±123)
The page size changed by this number of bytes

12 September 2026

N    12:08  Solid diffhist +871 Talisan talk contribs (Created page with "{{feature|N/A|0.1.04|||}} The '''solid''' command toggles physical collision detection (solidity) for an object. By default, objects rendered in the world inherit the collision state included in the model. ==Usage== '''solid''' state [''name=''] ==Arguments== ; State : Specifies the collision state.(see Boolean for more information)<br>'''Values:''' on or off<br>'''Default:''' on ; Name : The name of the object(s) to initiate the command on (see Name for mo...")