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- ; Tag : Applies the change to a tagged(RWX)/named(OBJ, MD5Mesh) part of the model1 KB (157 words) - 16:31, 26 July 2018
- * RenderWare (.RWX)915 bytes (133 words) - 11:11, 21 April 2018
- ; tag : Applies the texture to a tagged(RWX)/named(OBJ, MD5Mesh) part of the model1 KB (163 words) - 10:37, 15 April 2018
- === RWX ===2 KB (310 words) - 04:10, 5 March 2020
- ;tag : ''optional''<br>'''Value:''' The tagged(RWX)/named(OBJ, md5mesh) group in the model where the texture should be applied1 KB (232 words) - 10:54, 15 April 2018
- * [[RWX]]2 KB (226 words) - 04:45, 8 December 2023
- ...he user to create text on objects which are able to receive sign textures (rwx with one or more surfaces tagged 100, or group name "vp_sign" in OBJ and MD2 KB (401 words) - 22:40, 25 July 2018
- * Support for prelight in RWX models * Fix RWX material stack restoring incorrect material after block end78 KB (11,928 words) - 22:07, 18 February 2024
- *24 March - Version 0.3.40: Map view, RWX extension for specular and normal maps8 KB (1,087 words) - 14:41, 15 February 2024