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  • #REDIRECT [[List of world settings]]
    36 bytes (5 words) - 14:12, 30 September 2019
  • The '''world server''' is the software that hosts a virtual world, connected to a Virtual Paradise [[universe server]]. The world server reads important connection and database settings from '''worldserver
    3 KB (402 words) - 13:24, 24 July 2018
  • {{sdk method page|world_list|Request the world list. printf("World \"%s\" has %d user%s and state %d\n", name, users, users != 1 ? "s" : "", s
    875 bytes (134 words) - 10:48, 13 December 2016
  • == Night world settings for Blizzard world (Windows) == # Go to Debug -> Load world settings from file
    1 KB (244 words) - 04:43, 5 June 2016
  • #REDIRECT [[List of world settings]]
    36 bytes (5 words) - 19:02, 1 June 2017
  • * For each world when the universe's world list is requested with {{sdk function|world_list}} * Whenever the client enters a world
    682 bytes (108 words) - 01:29, 11 September 2013
  • {{sdk event page|world_setting|Received for each setting of a world upon connecting to it. * Because these settings are always sent upon entering a world, it is recommended to register for this event before calling {{sdk function
    711 bytes (109 words) - 12:59, 24 July 2018
  • ...|world_disconnect|Fired when the SDK is unexpectedly disconnected from the world server. * Because the SDK maintains separate connections to the [[universe]] and [[world]] server, a {{sdk event|UNIVERSE_DISCONNECT}} will not fire this event also
    523 bytes (72 words) - 19:53, 6 October 2013
  • |Defines the entry point, in coordinates (X Y Z Yaw), for a world. |Model name for the world "ground" object, a base object that is always rendered regardless of the us
    7 KB (1,049 words) - 17:19, 24 July 2018
  • ...ld_settings_changed|Received when the world server is finished sending all world settings to the client.
    182 bytes (25 words) - 22:49, 25 August 2013

Page text matches

  • * For each world when the universe's world list is requested with {{sdk function|world_list}} * Whenever the client enters a world
    682 bytes (108 words) - 01:29, 11 September 2013
  • {{World |vps=[https://vp.mrw.im/world/starfall/ https://vp.mrw.im/world/starfall/]
    387 bytes (58 words) - 02:18, 21 January 2024
  • ...ld_settings_changed|Received when the world server is finished sending all world settings to the client.
    182 bytes (25 words) - 22:49, 25 August 2013
  • ...t page|avatar_delete|Received when a client leaves the currently connected world ...ior when entering a world, this event is not fired for every client in the world if:
    1 KB (210 words) - 09:28, 25 August 2013
  • ...method page|avatar_click|Send an avatar click event to other users in the world. {{sdk attribute row|float |CLICK_HIT_X |X coordinate of hit (world coordinates)}}
    799 bytes (122 words) - 21:13, 31 July 2018
  • {{sdk method page|leave|Makes a bot leave its current [[world]]. {{sdk return code row|NOT_IN_WORLD |Bot is not currently in a world}}
    358 bytes (58 words) - 21:28, 17 December 2016
  • {{sdk method page|enter|Enters a bot into a [[world]]. |paramex=world
    3 KB (392 words) - 17:39, 17 December 2016
  • {{World |vps=[https://vp.mrw.im/world/vp-build/ https://vp.mrw.im/world/vp-build/]
    1 KB (181 words) - 02:19, 21 January 2024
  • {{World '''Party''' was the world where guests and [[BuzzIn Studios|BuzzIn]] players could go to watch and pa
    335 bytes (47 words) - 20:40, 16 November 2023
  • ...|world_disconnect|Fired when the SDK is unexpectedly disconnected from the world server. * Because the SDK maintains separate connections to the [[universe]] and [[world]] server, a {{sdk event|UNIVERSE_DISCONNECT}} will not fire this event also
    523 bytes (72 words) - 19:53, 6 October 2013
  • == Night world settings for Blizzard world (Windows) == # Go to Debug -> Load world settings from file
    1 KB (244 words) - 04:43, 5 June 2016
  • |paramex=target_session, world, x, y, z, yaw, pitch ...ld |Destination world, empty string to teleport avatar in current world}}
    1 KB (190 words) - 20:06, 13 December 2016
  • {{sdk event page|world_setting|Received for each setting of a world upon connecting to it. * Because these settings are always sent upon entering a world, it is recommended to register for this event before calling {{sdk function
    711 bytes (109 words) - 12:59, 24 July 2018
  • ...or the [[Blizzard]] world before the world-wide jurisdiction over Blizzard world was ceded in its entirety to [[Commonwealth of Independent Cities|the Commo ...tion statute] upon assumption of the world-wide jurisdiction over Blizzard world from the Parliament, it remains in force throughout the Palmshire territori
    1 KB (191 words) - 23:07, 29 May 2023
  • ...ppeal if someone in their world was banned against the will of the private world owner. Note: This is a power he already may unofficially hold but has not b
    622 bytes (109 words) - 06:32, 19 August 2015
  • {{World |vps=[https://vp.mrw.im/world/airpark https://vp.mrw.im/world/airpark]
    484 bytes (73 words) - 02:17, 21 January 2024
  • * For each client that was already present in the world when the receiving client connects to it * For each client that subsequently enters the world whilst the receiving client is connected to it
    2 KB (275 words) - 19:36, 25 August 2013
  • <td><p>''World not found'' :There is no world running with a matching name.
    4 KB (701 words) - 15:15, 17 March 2015
  • #REDIRECT [[List of world settings]]
    36 bytes (5 words) - 19:02, 1 June 2017
  • #REDIRECT [[List of world settings]]
    36 bytes (5 words) - 14:12, 30 September 2019
  • |Flagship world, home to most communities |A world based on Mars
    1 KB (155 words) - 20:52, 18 February 2024
  • |world=[[Blizzard]] ...at the time. It is based on the attraction of the same name at Walt Disney World in Florida.
    949 bytes (135 words) - 04:51, 6 September 2023
  • {{World
    122 bytes (17 words) - 14:45, 29 March 2021
  • ...method page|object_click|Sends an object click event to other users in the world. {{sdk parameter row|float |hit_x |X coordinate of hit (world coordinates)}}
    982 bytes (163 words) - 19:43, 13 December 2016
  • ...ished for Virtual Paradise. It was created in November of 2012, and offers world, website and object path hosting, under two plans: Premium and Standard. Pr
    681 bytes (108 words) - 22:55, 7 March 2013
  • {{sdk attribute row|string|teleport_world|Destination world}} ...}} is a blank string, it should be assumed that the client use its current world
    2 KB (330 words) - 08:45, 22 July 2018
  • The '''world server''' is the software that hosts a virtual world, connected to a Virtual Paradise [[universe server]]. The world server reads important connection and database settings from '''worldserver
    3 KB (402 words) - 13:24, 24 July 2018
  • |world=TBA ...lipad, and a secluded guest house. It has been in development in a private world for over two years. It is the primary residence of {{user|GSK}}.
    737 bytes (113 words) - 03:10, 14 May 2024
  • |world=[[Airpark]] ...attractions. It is the second attempt at creating an attraction set in the world of ''TRON'', following ''[[TRON Lightcycle Power Run]]''.
    1 KB (181 words) - 01:55, 21 January 2024
  • ...changed|Received when a terrain node is changed by a client in the current world. * This will fire for any terrain changes made in the entire world.
    612 bytes (96 words) - 08:22, 22 July 2018
  • {{sdk method page|world_list|Request the world list. printf("World \"%s\" has %d user%s and state %d\n", name, users, users != 1 ? "s" : "", s
    875 bytes (134 words) - 10:48, 13 December 2016
  • {{sdk method page|say|Makes a bot say a message in the current [[world]]'s chat channel. {{sdk return code row|not_in_world |Bot is not currently in a world}}
    744 bytes (118 words) - 01:05, 18 December 2016
  • ...|object_bump_begin|Send a object contact begin event to other users in the world. {{sdk return code row|NOT_IN_WORLD |Bot is not currently in a world}}
    768 bytes (130 words) - 10:10, 13 December 2016
  • ...page|object_bump_end|Send a object contact end event to other users in the world. {{sdk return code row|NOT_IN_WORLD |Bot is not currently in a world}}
    762 bytes (130 words) - 10:17, 13 December 2016
  • {{sdk parameter row|string|botname |Name that the bot will appear with in a world. There are no restrictions on what characters can be used.}} ...ethod|destroy}} must be called which will also disconnect the bot from the world.
    2 KB (353 words) - 21:55, 1 August 2018
  • Far away from the ground zero of the world, Lapis Viridia is an isolated project maintained by one individual. Lapis V ...g the only actual "city" that is hosted in VP-Build, as well as being that world's most significant build. Due to the obvious circumstances of that fact, La
    1 KB (231 words) - 02:52, 21 January 2024
  • ...m named and/or formatted message to the [[world]] or a specific session in-world. {{sdk return code row|NOT_IN_WORLD |Bot is not currently in a world}}
    1 KB (231 words) - 21:55, 13 December 2016
  • |No such world is connected to the universe |Could not enter world (e.g. incorrect world address configured) or banned (not yet implemented)
    3 KB (518 words) - 21:47, 30 July 2018
  • * Call [[vp_enter]] for the instance to let it enter a world.
    558 bytes (85 words) - 20:02, 29 July 2012
  • [[Image:Blizzard GZ.jpg|128px|right|Ground zero of Blizzard world]] ...ual universe consisting of several 3D [[:Category:Worlds|worlds]]. In each world you can chat with others, create your own [[:Category:Buildings and structu
    2 KB (245 words) - 20:50, 22 August 2013
  • !width=10%|For world(s) !width=10%|For world(s)
    4 KB (617 words) - 22:19, 19 August 2013
  • ; url : The name of a texture in the /textures folder on the world's object path, or a URL on a remote server.
    1 KB (163 words) - 10:37, 15 April 2018
  • [[Image:New Blizzard GZ Square.jpg|128px|right|Ground zero of Blizzard world]] ...x platform consisting of multiple, 3D [[:Category:Worlds|worlds]]. In each world you can chat with others, create your own [[:Category:Buildings and structu
    2 KB (213 words) - 17:43, 7 April 2024
  • * Because the SDK maintains separate connections to the [[universe]] and [[world]] server, a {{sdk event|WORLD_DISCONNECT}} will not fire as a result of thi
    514 bytes (71 words) - 19:53, 6 October 2013
  • {{World |vps=[https://vp.mrw.im/world/blizzard/ https://vp.mrw.im/world/blizzard/]
    5 KB (756 words) - 01:57, 21 January 2024
  • {{World |vps=[https://vp.mrw.im/world/vagus/ https://vp.mrw.im/world/vagus/]
    5 KB (774 words) - 02:16, 21 January 2024
  • |world=[[Blizzard]]
    378 bytes (48 words) - 04:51, 6 September 2023
  • |world=
    417 bytes (56 words) - 17:26, 15 January 2022
  • {{sdk return code row|NOT_IN_WORLD|Bot is not currently in a world}}
    493 bytes (74 words) - 22:08, 13 December 2016
  • |behavior=If the destroyed instance was connected to a [[world]] and/or a [[universe]], it will be disconnected from both. This is the onl
    481 bytes (77 words) - 19:32, 1 August 2018

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