Solid: Revision history

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12 September 2026

  • curprev 12:0812:08, 12 September 2026 Talisan talk contribs 871 bytes +871 Created page with "{{feature|N/A|0.1.04|||}} The '''solid''' command toggles physical collision detection (solidity) for an object. By default, objects rendered in the world inherit the collision state included in the model. ==Usage== '''solid''' state [''name=''] ==Arguments== ; State : Specifies the collision state.(see Boolean for more information)<br>'''Values:''' on or off<br>'''Default:''' on ; Name : The name of the object(s) to initiate the command on (see Name for mo..."