Tower of Terror: The Definitive Edition: Difference between revisions

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'''''Tower of Terror: The Definitive Edition''''' is an attraction in development by {{user|GSK}} for [[Blizzard]], and the fifteenth generation of the ''[[Tower of Terror]]'' series. ''The Definitive Edition'' introduces new technologies and development methods powered by the upgraded TX2 ride system (first introduced in 2013 with the tenth generation), and is exclusive to Virtual Paradise, utilizing [[Path Object|path objects]], high definition texturing, increased animations, more detailed lighting, and the return of the probability engine, first developed for ''[[Tower of Terror: Untold Stories]]'', though never used in practice.
'''''Tower of Terror: The Definitive Edition''''' is an attraction in development by {{user|GSK}} for [[Blizzard]], and is the fifteenth generation of the ''[[Tower of Terror]]'' series. ''The Definitive Edition'' introduces new technologies and development methods powered by the upgraded TX2 ride system (first introduced in 2013 with the tenth generation), and is exclusive to Virtual Paradise, utilizing [[Path Object|path objects]], high definition texturing, a more immersive experience, and the return of the Probability Engine, first developed for ''[[Tower of Terror: Untold Stories]]'', though never used in practice.


''Tower of Terror: The Definitive Edition'' takes place inside ''The Hollywood Tower Hotel'', an elaborate facade created to house the ride and its operations systems. According to the original backstory, riders are placed inside a seemingly ordinary hotel elevator, from which people mysteriously disappeared under the influence of a supernatural element many years prior.
''Tower of Terror: The Definitive Edition'' takes place inside ''The Hollywood Tower Hotel'', an elaborate facade created to house the ride and its operations systems. According to the original backstory, riders are placed inside a seemingly ordinary hotel elevator, from which people mysteriously disappeared under the influence of a supernatural element many years prior.

Revision as of 05:37, 31 January 2024

Tower of Terror: The Definitive Edition
Tower-Definitive.jpg
Located in Blizzard
Builder(s)

GSK

Status

In Development

Class

Entertainment

Start Date

April 2023

Completion Date
Coordinates
Website

https://mrw.im/showcase/tower-of-terror-the-definitive-edition/

VP Suite

https://vp.mrw.im/tower-of-terror-the-definitive-edition/

Tower of Terror: The Definitive Edition is an attraction in development by GSK for Blizzard, and is the fifteenth generation of the Tower of Terror series. The Definitive Edition introduces new technologies and development methods powered by the upgraded TX2 ride system (first introduced in 2013 with the tenth generation), and is exclusive to Virtual Paradise, utilizing path objects, high definition texturing, a more immersive experience, and the return of the Probability Engine, first developed for Tower of Terror: Untold Stories, though never used in practice.

Tower of Terror: The Definitive Edition takes place inside The Hollywood Tower Hotel, an elaborate facade created to house the ride and its operations systems. According to the original backstory, riders are placed inside a seemingly ordinary hotel elevator, from which people mysteriously disappeared under the influence of a supernatural element many years prior.