Changelog: Difference between revisions

From Virtual Paradise Wiki
Jump to navigation Jump to search
mNo edit summary
Version 0.2.7
Line 1: Line 1:
== Versions 0.2.x ==
== Versions 0.2.x ==
=== Version 0.2.7 ===
'''All operating systems:'''
* Non-blocking sockets.
* Textures load on different thread.
* Avatars are now removed when you leave the world.
* 3-axis rotation
* Sound using OpenAL and Ogg Vorbis
* Object click now gets sent to server for use with bots.
* Added picture command for loading textures on locations other then the object path.
'''Mac OS X:'''
* Fixed JPEG loading errors for some files.
'''Windows'''
* Copy/paste for text now works.
* Colored, bold and italic text support in the chat Window, but not actually used for chat.
* Added tab stop to chat window so the chat looks better and is more readable.
=== Version 0.2.6 ===
=== Version 0.2.6 ===
'''All operating systems:'''
'''All operating systems:'''

Revision as of 22:22, 8 February 2009

Versions 0.2.x

Version 0.2.7

All operating systems:

  • Non-blocking sockets.
  • Textures load on different thread.
  • Avatars are now removed when you leave the world.
  • 3-axis rotation
  • Sound using OpenAL and Ogg Vorbis
  • Object click now gets sent to server for use with bots.
  • Added picture command for loading textures on locations other then the object path.

Mac OS X:

  • Fixed JPEG loading errors for some files.

Windows

  • Copy/paste for text now works.
  • Colored, bold and italic text support in the chat Window, but not actually used for chat.
  • Added tab stop to chat window so the chat looks better and is more readable.

Version 0.2.6

All operating systems:

  • Fixed a bug in the vertex buffers that made VP crash on most systems.
  • Use ray picking for selecting objects instead of the GL_SELECT render mode, which caused problems with many graphics cards.

Version 0.2.5

All operating systems:

  • Works with new world server.
  • Show errors when changing an object fails.
  • Objects reset to their original properties when changing an object fails.
  • Automatically create object cache folder.
  • Use vertex buffer objects when available.
  • Fixed crash when DNS lookup for server fails.

Linux(GTK):

  • Use system font DejaVu Sans when available.

Version 0.2.4

All operating systems:

  • Rotating multiple selected objects now works.
  • Some minor memory leaks fixed.
  • Object properties don't get overwritten when multiple objects with different properties are selected.
  • Build window changes depending on the type of object that's currently selected, but there is only one type at the moment.

Linux(GTK):

  • Added working world list.

Mac OS X:

  • Sockets now run on the main thread.
  • Separate login window instead of login sheet on top of the main window.
  • Added DMG installer.

Windows:

  • Fixed bug where the background of the chat window was not repainted.

Version 0.2.3

All operating systems:

  • Added collision detection.

Linux(GTK):

  • GUI is now usable. Moving around, chatting and building work.
  • Now works with NVidia graphics drivers.

Mac OS X:

  • Added working build window.

Windows:

  • Added the possibility to type chat messages while the 3D view is selected.
  • New look for tabs window.
  • Fixed bug that prevented names from showing up in chat.
  • Themed border for chat display.
  • Added user id of object owner to the object properties window.

Older versions

Information about older versions is not available.