Changelog: Difference between revisions

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Version 0.2.6
mNo edit summary
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'''All operating systems:'''
'''All operating systems:'''
* Fixed a bug in the vertex buffers that made VP crash on most systems.
* Fixed a bug in the vertex buffers that made VP crash on most systems.
* Use ray picking for selecting objects instead of the GL_SELECT render mode, which caused compatibility problems with many video cards.
* Use ray picking for selecting objects instead of the GL_SELECT render mode, which caused problems with many video cards.


=== Version 0.2.5 ===
=== Version 0.2.5 ===

Revision as of 18:22, 3 December 2008

Versions 0.2.x

Version 0.2.6

All operating systems:

  • Fixed a bug in the vertex buffers that made VP crash on most systems.
  • Use ray picking for selecting objects instead of the GL_SELECT render mode, which caused problems with many video cards.

Version 0.2.5

All operating systems:

  • Works with new world server.
  • Show errors when changing an object fails.
  • Objects reset to their original properties when changing an object fails.
  • Automatically create object cache folder.
  • Use vertex buffer objects when available.
  • Fixed crash when DNS lookup for server fails.

Linux(GTK):

  • Use system font DejaVu Sans when available.

Version 0.2.4

All operating systems:

  • Rotating multiple selected objects now works.
  • Some minor memory leaks fixed.
  • Object properties don't get overwritten when multiple objects with different properties are selected.
  • Build window changes depending on the type of object that's currently selected, but there is only one type at the moment.

Linux(GTK):

  • Added working world list.

Mac OS X:

  • Sockets now run on the main thread.
  • Separate login window instead of login sheet on top of the main window.
  • Added DMG installer.

Windows:

  • Fixed bug where the background of the chat window was not repainted.

Version 0.2.3

All operating systems:

  • Added collision detection.

Linux(GTK):

  • GUI is now usable. Moving around, chatting and building work.
  • Now works with NVidia graphics drivers.

Mac OS X:

  • Added working build window.

Windows:

  • Added the possibility to type chat messages while the 3D view is selected.
  • New look for tabs window.
  • Fixed bug that prevented names from showing up in chat.
  • Themed border for chat display.
  • Added user id of object owner to the object properties window.

Older versions

Information about older versions is not available.