vp_query_cell
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Method call snippet
vp_query_cell(instance, x, z);
Query the objects in a cell.
Parameters
These are the parameters that this method requires:
Parameter | Usage |
---|---|
VPInstance instance |
Pointer to the instance this method call is intended for |
int x |
X cell coordinate |
int z |
Z cell coordinate |
Returns
This method returns a return code integer, which indicates whether the call was successful or errored for any reason:
Return code | Cause |
---|---|
VP_RC_SUCCESS |
Successful call (for methods that have a registered callback, it only means the request has been sent) |
VP_RC_NOT_IN_WORLD |
Bot is not currently in a world |
Behavior
- There is no special behavior for this method
Caveats
x and z are not the same as object or avatar coordinates. See the example.
Examples
int cell_from_coordinate(double val)
{
return val < 0 ? static_cast<int>(val) - 1 : static_cast<int>(val);
}
int query_at(VPInstance sdk, double x, double z)
{
int cell_x, cell_z;
cell_x = cell_from_coordinate(x);
cell_z = cell_from_coordinate(z);
return vp_query_cell(sdk, cell_x, cell_z);
}
void handle_object(VPInstance sdk)
{
const char *model;
model = vp_string(sdk, VP_OBJECT_MODEL);
printf("Found a %s in the cell\n", model);
}
void handle_cell_end(VPInstance sdk)
{
vp_say(sdk, "Query finished!");
}
int g_owner_session;
double g_owner_x;
double g_owner_z;
void handle_chat(VPInstance sdk)
{
int session;
session = vp_int(sdk, VP_AVATAR_SESSION);
if (session == g_owner_session) // Ignore chat from other people than owner
{
char *str;
str = vp_string(sdk, VP_CHAT_MESSAGE);
if (stricmp(str, "query") == 0) // Check if owner wants to query the cell at his/her position
query_at(sdk, g_owner_x, g_owner_z);
}
}
void handle_avatar_add(VPInstance sdk)
{
int user_id;
user_id = vp_int(sdk, VP_USER_ID);
if (user_id == vp_int(sdk, VP_MY_USER_ID))
{
g_owner_session = vp_int(sdk, VP_AVATAR_SESSION);
}
}
void handle_avatar_change(VPInstance sdk) // Keep track of where the owner of the bot is at in the world
{
int session;
session = vp_int(sdk, VP_AVATAR_SESSION);
if (session == g_owner_session)
{
g_owner_x = vp_double(sdk, VP_AVATAR_X);
g_owner_z = vp_double(sdk, VP_AVATAR_Z);
}
}
int main(int argc, const char* argv[])
{
//...
vp_event_set(sdk, VP_EVENT_OBJECT, handle_object);
vp_event_set(sdk, VP_EVENT_CELL_END, handle_cell_end);
vp_event_set(sdk, VP_EVENT_CHAT, handle_chat);
vp_event_set(sdk, VP_EVENT_AVATAR_ADD, handle_avatar_add);
vp_event_set(sdk, VP_EVENT_AVATAR_CHANGE, handle_avatar_change);
//...
}