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  • #REDIRECT [[List of world settings]]
    36 bytes (5 words) - 14:12, 30 September 2019
  • The '''world server''' is the software that hosts a virtual world, connected to a Virtual Paradise [[universe server]]. The world server reads important connection and database settings from '''worldserver
    3 KB (402 words) - 13:24, 24 July 2018
  • == Night world settings for Blizzard world (Windows) == # Go to Debug -> Load world settings from file
    1 KB (244 words) - 04:43, 5 June 2016
  • {{sdk method page|world_list|Request the world list. printf("World \"%s\" has %d user%s and state %d\n", name, users, users != 1 ? "s" : "", s
    875 bytes (134 words) - 10:48, 13 December 2016
  • * For each world when the universe's world list is requested with {{sdk function|world_list}} * Whenever the client enters a world
    682 bytes (108 words) - 01:29, 11 September 2013
  • {{sdk event page|world_setting|Received for each setting of a world upon connecting to it. * Because these settings are always sent upon entering a world, it is recommended to register for this event before calling {{sdk function
    711 bytes (109 words) - 12:59, 24 July 2018
  • ...|world_disconnect|Fired when the SDK is unexpectedly disconnected from the world server. * Because the SDK maintains separate connections to the [[universe]] and [[world]] server, a {{sdk event|UNIVERSE_DISCONNECT}} will not fire this event also
    523 bytes (72 words) - 19:53, 6 October 2013
  • |Defines the entry point, in coordinates (X Y Z Yaw), for a world. |Model name for the world "ground" object, a base object that is always rendered regardless of the us
    7 KB (1,049 words) - 17:19, 24 July 2018
  • #REDIRECT [[List of world settings]]
    36 bytes (5 words) - 19:02, 1 June 2017
  • ...ld_settings_changed|Received when the world server is finished sending all world settings to the client.
    182 bytes (25 words) - 22:49, 25 August 2013

Page text matches

  • * For each world when the universe's world list is requested with {{sdk function|world_list}} * Whenever the client enters a world
    682 bytes (108 words) - 01:29, 11 September 2013
  • {{World |vps=[https://vp.mrw.im/world/starfall/ https://vp.mrw.im/world/starfall/]
    387 bytes (58 words) - 02:18, 21 January 2024
  • ...ld_settings_changed|Received when the world server is finished sending all world settings to the client.
    182 bytes (25 words) - 22:49, 25 August 2013
  • ...t page|avatar_delete|Received when a client leaves the currently connected world ...ior when entering a world, this event is not fired for every client in the world if:
    1 KB (210 words) - 09:28, 25 August 2013
  • ...method page|avatar_click|Send an avatar click event to other users in the world. {{sdk attribute row|float |CLICK_HIT_X |X coordinate of hit (world coordinates)}}
    799 bytes (122 words) - 21:13, 31 July 2018
  • {{sdk method page|leave|Makes a bot leave its current [[world]]. {{sdk return code row|NOT_IN_WORLD |Bot is not currently in a world}}
    358 bytes (58 words) - 21:28, 17 December 2016
  • {{sdk method page|enter|Enters a bot into a [[world]]. |paramex=world
    3 KB (392 words) - 17:39, 17 December 2016
  • {{World |vps=[https://vp.mrw.im/world/vp-build/ https://vp.mrw.im/world/vp-build/]
    1 KB (181 words) - 02:19, 21 January 2024
  • {{World '''Party''' was the world where guests and [[BuzzIn Studios|BuzzIn]] players could go to watch and pa
    335 bytes (47 words) - 20:40, 16 November 2023
  • ...|world_disconnect|Fired when the SDK is unexpectedly disconnected from the world server. * Because the SDK maintains separate connections to the [[universe]] and [[world]] server, a {{sdk event|UNIVERSE_DISCONNECT}} will not fire this event also
    523 bytes (72 words) - 19:53, 6 October 2013
  • == Night world settings for Blizzard world (Windows) == # Go to Debug -> Load world settings from file
    1 KB (244 words) - 04:43, 5 June 2016
  • |paramex=target_session, world, x, y, z, yaw, pitch ...ld |Destination world, empty string to teleport avatar in current world}}
    1 KB (190 words) - 20:06, 13 December 2016
  • {{sdk event page|world_setting|Received for each setting of a world upon connecting to it. * Because these settings are always sent upon entering a world, it is recommended to register for this event before calling {{sdk function
    711 bytes (109 words) - 12:59, 24 July 2018
  • ...or the [[Blizzard]] world before the world-wide jurisdiction over Blizzard world was ceded in its entirety to [[Commonwealth of Independent Cities|the Commo ...tion statute] upon assumption of the world-wide jurisdiction over Blizzard world from the Parliament, it remains in force throughout the Palmshire territori
    1 KB (191 words) - 23:07, 29 May 2023
  • ...ppeal if someone in their world was banned against the will of the private world owner. Note: This is a power he already may unofficially hold but has not b
    622 bytes (109 words) - 06:32, 19 August 2015
  • {{World |vps=[https://vp.mrw.im/world/airpark https://vp.mrw.im/world/airpark]
    484 bytes (73 words) - 02:17, 21 January 2024
  • * For each client that was already present in the world when the receiving client connects to it * For each client that subsequently enters the world whilst the receiving client is connected to it
    2 KB (275 words) - 19:36, 25 August 2013
  • <td><p>''World not found'' :There is no world running with a matching name.
    4 KB (701 words) - 15:15, 17 March 2015
  • #REDIRECT [[List of world settings]]
    36 bytes (5 words) - 19:02, 1 June 2017
  • #REDIRECT [[List of world settings]]
    36 bytes (5 words) - 14:12, 30 September 2019

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