Scale: Difference between revisions
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Revision as of 23:59, 13 November 2012
Scale | ||
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Panel with scale (left) and without (right) | ||
Build required | 1 | |
Version required | 0.3.0 |
The scale command allows the user to change the dimensions of any side of an object
Usage
scale size
scale x y z
Arguments
- Size
- Controls the size of all of the dimensions (Same as setting X, Y and Z to the same value)
Values: Decimal values between 0.1 and infinity
Default: 1.0 - X
- Controls the size of the X dimension
Values: Decimal values between 0.1 and infinity
Default: 1.0 - Y
- Controls the size of the Y dimension
Values: Decimal values between 0.1 and infinity
Default: 1.0 - Z
- Controls the size of the Z dimension
Values: Decimal values between 0.1 and infinity
Default: 1.0
Example
create scale 2
create scale 2 0.5 4
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Triggers: |
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Commands: |
Animate • Animation • Ambient • Camera • Color • Diffuse • Frame • Framerate • Group • Light • Move • Name • Noise • Normalmap • Opacity • Path • Picture • Rotate • Say • Shear • Scale • Sign • Solid • Sound • Specular • Specularmap • Teleport • Teleportx • Teleportxyz • Texture • Url • Visible • Web |