Ambient: Difference between revisions

From Virtual Paradise Wiki
Jump to navigation Jump to search
m (Added arguments)
No edit summary
Line 1: Line 1:
{{feature|1|0.3.9}}
[[Image:Vp_ambient_example.png|frame|Two cubes, with ambient 0.2 (top) and ambient 1.0 (bottom)]]
 
The '''ambient''' command sets the ambient component of the current surface lighting properties.
The '''ambient''' command sets the ambient component of the current surface lighting properties.
 
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
==Usage==
==Usage==
  ambient ''value''
  ambient ''value''


==Arguments==
==Arguments==
;value:A decimal value ranging from 0.0 to 1.0.
;value :The intensity with which ambient light will effect the object<br>'''Values:''' Decimals between 0.0 and 1.0 <br>'''Default:''' 1.0


==Example==
==Example==
  [[create]] ambient 0.1;
  [[create]] ambient 0.2;
 
----
{{Build}}
{{Build}}
[[Category:Action Commands]]
[[Category:Action Commands]]

Revision as of 00:16, 12 November 2012

Two cubes, with ambient 0.2 (top) and ambient 1.0 (bottom)

The ambient command sets the ambient component of the current surface lighting properties.











Usage

ambient value

Arguments

value
The intensity with which ambient light will effect the object
Values: Decimals between 0.0 and 1.0
Default: 1.0

Example

create ambient 0.2;

Object Scripting

Triggers:

ActivateAdoneBumpBumpendCreate

Commands:

AnimateAnimationAmbientCameraColorDiffuseFrameFramerateGroupLightMoveNameNoiseNormalmapOpacityPathPictureRotateSayShearScaleSignSolidSoundSpecularSpecularmapTeleportTeleportxTeleportxyzTextureUrlVisibleWeb