Framerate

From Virtual Paradise Wiki
Revision as of 01:57, 12 November 2012 by Aerizeon (talk | contribs) (Created page with "{{feature|1|0.3.9| || }} The '''framerate''' command sets the rate at which an animated object will progress to the next keyframe {{Clear}} ==Usage== framerate ''value'' =...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Framerate
Build required 1
Version required 0.3.9


The framerate command sets the rate at which an animated object will progress to the next keyframe

Usage

framerate value

Arguments

value
The animation speed, expressed as the number of frames per second
Values: Decimals greater than 0.0
Default: 1.0

Example

create framerate 30;

Object Scripting

Triggers:

ActivateAdoneBumpBumpendCreate

Commands:

AnimateAnimationAmbientCameraColorDiffuseFrameFramerateGroupLightMoveNameNoiseNormalmapOpacityPathPictureRotateSayShearScaleSignSolidSoundSpecularSpecularmapTeleportTeleportxTeleportxyzTextureUrlVisibleWeb