Path Object
Path Object | ||
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Path | ||
Build required | N.A. | |
Version required | 0.3.48 |
Path objects allow you to create a path to be used for animating the position of an object.
Creating a path object
In version 0.3.48 path objects are experimental but they can be used. The process of creating a new path object is still somewhat convoluted:
- Duplicate an existing object
- Change the object type to Path Object
- Deselect the object (required to work around crashing bug)
- Reselect the object
- Press the button labeled >
- Press the insert key (space key on Mac OS X) to create the first point
Adding existing points onto path objects
- Select a path object
- Click the last point in the list
- Press the Enter key
- Press the Insert key (space key on Mac OS X) to create a new point after the last point in the list
Applying the path to an object
The animation can be applied to an object using the path command, for example:
activate path MyPath1 resetafter=10
For the object to follow the path correctly the object's position must be the same as the path's origin point.
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Triggers: |
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Commands: |
Animate • Animation • Ambient • Camera • Color • Diffuse • Frame • Framerate • Group • Light • Move • Name • Noise • Normalmap • Opacity • Path • Picture • Rotate • Say • Shear • Scale • Sign • Solid • Sound • Specular • Specularmap • Teleport • Teleportx • Teleportxyz • Texture • Url • Visible • Web |