Building: Difference between revisions

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== Supported mesh file formats ==
== Supported mesh file formats ==
* RenderWare (.RWX)
* RenderWare (.RWX)
* Wavefront OBJ (.OBJ)
* Quake MD2 (.MD2)
* Quake MD2 (.MD2)
* Quake MD3 (.MD3)
* Quake MD3 (.MD3)

Revision as of 14:56, 1 February 2017

Virtual Paradise has a built-in object building system. It allows users to build their own objects within virtual worlds.

Supported mesh file formats

  • RenderWare (.RWX)
  • Wavefront OBJ (.OBJ)
  • Quake MD2 (.MD2)
  • Quake MD3 (.MD3)

Supported texture file formats

  • JPEG
  • PNG
  • GIF
  • BMP for masks
  • Other file formats depending on operating system, use of these other formats is not recommended because of possible compatibility issues.

Supported audio file formats

  • RIFF bitstream format (.WAV) (MS & IBM)
  • Ogg Vorbis (.OGG)
  • Opus (.Opus) (Xiph)
  • Implemented using the open source OpenAL standard (https://www.openal.org/)