Diffuse: Difference between revisions

From Virtual Paradise Wiki
Jump to navigation Jump to search
Category fix
Line 12: Line 12:


{{Build}}
{{Build}}
[[Category:Action commands]]
[[Category: Script commands]]

Revision as of 22:17, 12 November 2012

Diffuse
Three cubes, with diffuse 1.0 (top), 0.5 (middle) and 0.0 (bottom)
Build required 1
Version required 0.3.9


The diffuse command sets the diffuse component of the current surface lighting properties.

Usage

diffuse value

Arguments

value
The intensity with which diffuse light will effect the object
Values: Decimals between 0.0 and 1.0
Default: 0.5

Example

create diffuse 1;
Object Scripting

Triggers:

ActivateAdoneBumpBumpendCreate

Commands:

AnimateAnimationAmbientCameraColorDiffuseFrameFramerateGroupLightMoveNameNoiseNormalmapOpacityPathPictureRotateSayShearScaleSignSolidSoundSpecularSpecularmapTeleportTeleportxTeleportxyzTextureUrlVisibleWeb