Building: Difference between revisions

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m →‎Supported mesh file formats: MD3 format added to the list
Talisan (talk | contribs)
added audio
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* BMP for masks
* BMP for masks
* Other file formats depending on operating system, use of these other formats is not recommended because of possible compatibility issues.
* Other file formats depending on operating system, use of these other formats is not recommended because of possible compatibility issues.
== Supported audio file formats ==
* RIFF bitstream format (.WAV) (MS & IBM)
* Ogg Vorbis (.OGG)
* Opus (.Opus) (Xiph)
* Implemented using the open source OpenAL standard (https://www.openal.org/)


[[Category: Building]]
[[Category: Building]]

Revision as of 23:34, 12 August 2016

Virtual Paradise has a built-in object building system. It allows users to build their own objects within virtual worlds.

Supported mesh file formats

  • RenderWare (.RWX)
  • Quake MD2 (.MD2)
  • Quake MD3 (.MD3)

Supported texture file formats

  • JPEG
  • PNG
  • GIF
  • BMP for masks
  • Other file formats depending on operating system, use of these other formats is not recommended because of possible compatibility issues.

Supported audio file formats

  • RIFF bitstream format (.WAV) (MS & IBM)
  • Ogg Vorbis (.OGG)
  • Opus (.Opus) (Xiph)
  • Implemented using the open source OpenAL standard (https://www.openal.org/)