Tower of Terror: System Purge: Difference between revisions
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|status= | |status=Canceled | ||
|class=Entertainment | |class=Entertainment | ||
|date1=February 2021 | |date1=February 2021 | ||
|date2= | |date2=N/A | ||
|coordinates=-2x -2z | |coordinates=-2x -2z | ||
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'''''Tower of Terror: System Purge''''' | '''''Tower of Terror: System Purge''''' was a planned on-rails shooter attraction developed by {{user|GSK}} exclusively for Virtual Paradise, part of the [[Tower of Terror: Untold Stories|fourteenth generation]] of the ''[[Tower of Terror]]'' series of attractions. It was the second attempt at creating an attraction set in the world of ''TRON'', following ''[[TRON Lightcycle Power Run]]'' and preceding ''[[TRON Assimilation]]''. | ||
==Synopsis== | ==Synopsis== | ||
Latest revision as of 02:04, 22 May 2026
| Builder(s) | |
| Status |
Canceled |
| Class |
Entertainment |
| Start Date |
February 2021 |
| Completion Date |
N/A |
| Coordinates |
-2x -2z |
| Website |
N/A |
| 3DSuite |
Not Available |
Tower of Terror: System Purge was a planned on-rails shooter attraction developed by GSK exclusively for Virtual Paradise, part of the fourteenth generation of the Tower of Terror series of attractions. It was the second attempt at creating an attraction set in the world of TRON, following TRON Lightcycle Power Run and preceding TRON Assimilation.
Synopsis
In this adventure inspired by the world of TRON, riders are transported onto The Grid, the computer system that powers the Tower of Terror simulation and The Hollywood Tower Hotel itself. Tasked with eliminating glitches that threaten the system's stability, riders are sent on a high speed journey through the darkened hallways of The Hollywood Tower Hotel, as they attempt to rid the system of its imperfections, and restore power for the first time in decades.
