Vp destroy: Difference between revisions

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{{sdk method page|destroy|Destroys an existing VPInstance.
{{sdk method page|destroy|Destroys an existing SDK instance.
|behavior=If the destroyed instance was connected to a [[world]] and/or a [[universe]], it will be disconnected from both. This is the only way to disconnect a bot from a universe.
|behavior=If the destroyed instance was connected to a [[world]] and/or a [[universe]], it will be disconnected from both. This is the only way to disconnect a bot from a universe.
|caveats=
  This method will '''always''' return {{code|VP_RC_SUCCESS}} even when passed a NULL pointer. However, passing an invalid instance pointer will crash the bot due to a memory access violation.
|seealso=
|seealso=
* {{sdk method|create}}
* {{sdk method|create}}
}}
}}

Latest revision as of 19:32, 1 August 2018

Method call snippet vp_destroy(instance);

Destroys an existing SDK instance.

Parameters

These are the parameters that this method requires:

Parameter Usage
VPInstance
instance
Pointer to the instance this method call is intended for

Returns

This method returns a return code integer, which indicates whether the call was successful or errored for any reason:

Return code Cause
VP_RC_SUCCESS Successful call (for methods that have a registered callback, it only means the request has been sent)

Behavior

If the destroyed instance was connected to a world and/or a universe, it will be disconnected from both. This is the only way to disconnect a bot from a universe.

Caveats

This method will always return VP_RC_SUCCESS even when passed a NULL pointer. However, passing an invalid instance pointer will crash the bot due to a memory access violation.

Examples

This method has no usage examples; please add at least one to this page

See also