Project Paradise/Changelog: Difference between revisions
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→Upcoming Version Here: Updated |
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==Upcoming Version Here== | ==Upcoming Version Here== | ||
===Bug-fixes=== | ===Bug-fixes=== | ||
* | *Nothing to report at the moment | ||
===Features=== | ===Features=== | ||
* | *NPC Implementation | ||
*NPC Walking Areas | |||
*Created a second bot to handle NPCs | |||
===Changes=== | ===Changes=== | ||
* | *Nothing to report at the moment | ||
===Assorted/General=== | ===Assorted/General=== | ||
*Love is from JP | *Love is from JP |
Revision as of 02:36, 12 September 2013
Upcoming Version Here
Bug-fixes
- Nothing to report at the moment
Features
- NPC Implementation
- NPC Walking Areas
- Created a second bot to handle NPCs
Changes
- Nothing to report at the moment
Assorted/General
- Love is from JP
1.0.2.0 (Current Version)
Bug-fixes
- Serialization errors involving player creation.
Features
- Player Inventory System
- Inventory File Checking System
- Created a “Main” Inventory (Reference Point for all Inventories)
Changes
- Item positioning around avatars completely removed due to the upcoming HUD features.
- Fixed query bug; when crashing program at startup.
- Fixed “If Exists” bug when handling loading save zones, and safe zones.
Assorted/General
- Nothing to report at the moment
1.0.1.965 (9/4/2013)
Bug-fixes
- Optional Query Fixed
- Object Create Callback Handled
Features
- Less Reliant On SDK
- Loads & Creates Zones
Changes
- Save points have been optimized
Assorted/General
- Love is from JP