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Created page with ";namefontsize : Font size of avatar names ;namefontaa : Anti-alias fonts for avatar names(default: 0) ;namefontshadow : 1-pixel text shadow avatar names(default: 1) ;signfontsize..."
 
Put everything into a table, still needs new settings added
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;namefontsize
{| class="wikitable sortable"
: Font size of avatar names
|-
;namefontaa
! Key !! Description !! Possible Values
: Anti-alias fonts for avatar names(default: 0)
|-
;namefontshadow
| host || Universe server host name || default: universe.virtualparadise.org
: 1-pixel text shadow avatar names(default: 1)
|-
;signfontsize
| maxfps || Maximum number of frames per second if the limiter is enabled || Positive integers (default: 100)
: Font size to use for signs
|-
;signfontantialias
| maxtexsize || Maximum width or height of textures(only effective on Mac OS X version of VP) ||  Positive integers, preferably a power of 2(default: 2048)
: Anti-alias sign fonts(default: 1)
|-
;host
| maxviewdistance || Maximum view distance to use when it is set to automatic(in meters) ||  Positive integers above the value of minviewdistance (default: 200)
: Universe server host name
|-
;avatar
| minviewdistance || Minimum view distance to use when it is set to automatic(in meters) ||  Positive integers above 30 (default: 60)
: URL of avatar texture
|-
;startworld
| namefontsize || Font size of avatar names || Positive integers (default: 12)
: Start world name(default: VP-Build)
|-
;renderer
| namefontaa || Anti-alias fonts for avatar names ||  0(default) or 1
: Which renderer to use
|-
:: -1 = ask, only works on Windows
| renderer || The renderer module to use for 3D rendering ||
:: 0 = Fixed function OpenGL
* 0: Fixed Function OpenGL
:: 1 = OpenGL with pixel shading
* 1: OpenGL with pixel/fragment shaders
:: 2 = Direct3D 9
* 2: Direct3D 9, fixed function pipeline (default)
;maxtexsize
* 3: Direct3D 11
: Maximum texture size(default: 2048)
|-
;maxfps
| resize_images (resize_textures on Mac OS X with version 0.3.32) || Resize textures to a power of 2 size before handing it to the renderer module. If your GPU and drivers support non power of 2 textures, setting this to 0 will give higher quality textures and use less memory || 0 or 1(default)
: Maximum frames per second
|-
;resize_images
| signfontantialias || Anti-alias fonts for signs ||  0(default) or 1
: Resize textures to power of 2 size before uploading to video memory(default: 1)
|-
;disable_bgra
| signfontsize || Font size to use for signs || Positive integers (default: 12)
: Use RGBA textures instead of BGRA textures(default 0)
|-
;disable_ext_framebuffer_object
| startworld || Start world name ||
: Don't use
For example:
;proxytype
* Blizzard
: Type of proxy to use, only socks4 is supported
* Mars
;proxyhost
* VP-Build (default)
: Hostname of the proxy server
|-
;proxyport
| username || Username to fill in the login screen automatically ||  Text, default is empty
: Port to connect to proxy server
|-
;username
| disable_bgra || : Use RGBA textures instead of BGRA textures(default 0) ||  0(default) or 1
: Username to fill in the login screen automatically
|-
;minviewdistance
| proxytype || Type of proxy to use ||  Empty value or:
: Minimum view distance to use when set to automatic(default: 60)
* SOCKS4
;maxviewdistance
|-
: Maximum view distance to use when set to automatic(default: 200)
| proxyhost || Hostname of the proxy server || 
|-
| proxyport || Port to connect to proxy server || 
|-
| disable_ext_framebuffer_object || Disable EXT_framebuffer_object OpenGL extension, don't use unless the extension is broken on your system ||  0(default) or 1
|}

Revision as of 19:15, 21 January 2013

Key Description Possible Values
host Universe server host name default: universe.virtualparadise.org
maxfps Maximum number of frames per second if the limiter is enabled Positive integers (default: 100)
maxtexsize Maximum width or height of textures(only effective on Mac OS X version of VP) Positive integers, preferably a power of 2(default: 2048)
maxviewdistance Maximum view distance to use when it is set to automatic(in meters) Positive integers above the value of minviewdistance (default: 200)
minviewdistance Minimum view distance to use when it is set to automatic(in meters) Positive integers above 30 (default: 60)
namefontsize Font size of avatar names Positive integers (default: 12)
namefontaa Anti-alias fonts for avatar names 0(default) or 1
renderer The renderer module to use for 3D rendering
  • 0: Fixed Function OpenGL
  • 1: OpenGL with pixel/fragment shaders
  • 2: Direct3D 9, fixed function pipeline (default)
  • 3: Direct3D 11
resize_images (resize_textures on Mac OS X with version 0.3.32) Resize textures to a power of 2 size before handing it to the renderer module. If your GPU and drivers support non power of 2 textures, setting this to 0 will give higher quality textures and use less memory 0 or 1(default)
signfontantialias Anti-alias fonts for signs 0(default) or 1
signfontsize Font size to use for signs Positive integers (default: 12)
startworld Start world name

For example:

  • Blizzard
  • Mars
  • VP-Build (default)
username Username to fill in the login screen automatically Text, default is empty
disable_bgra : Use RGBA textures instead of BGRA textures(default 0) 0(default) or 1
proxytype Type of proxy to use Empty value or:
  • SOCKS4
proxyhost Hostname of the proxy server
proxyport Port to connect to proxy server
disable_ext_framebuffer_object Disable EXT_framebuffer_object OpenGL extension, don't use unless the extension is broken on your system 0(default) or 1