Vp destroy: Difference between revisions
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{{sdk method page|destroy|Destroys an existing | {{sdk method page|destroy|Destroys an existing SDK instance. | ||
|behavior=If the destroyed instance was connected to a [[world]] and/or a [[universe]], it will be disconnected from both. This is the only way to disconnect a bot from a universe. | |behavior=If the destroyed instance was connected to a [[world]] and/or a [[universe]], it will be disconnected from both. This is the only way to disconnect a bot from a universe. | ||
|caveats= | |||
This method will '''always''' return {{code|VP_RC_SUCCESS}} even when passed a NULL pointer. However, passing an invalid instance pointer will crash the bot due to a memory access violation. | |||
|seealso= | |seealso= | ||
* | * {{sdk method|create}} | ||
}} | }} |
Latest revision as of 19:32, 1 August 2018
Method call snippet
vp_destroy(instance);
Destroys an existing SDK instance.
Parameters
These are the parameters that this method requires:
Parameter | Usage |
---|---|
VPInstance instance |
Pointer to the instance this method call is intended for |
Returns
This method returns a return code integer, which indicates whether the call was successful or errored for any reason:
Return code | Cause |
---|---|
VP_RC_SUCCESS |
Successful call (for methods that have a registered callback, it only means the request has been sent) |
Behavior
If the destroyed instance was connected to a world and/or a universe, it will be disconnected from both. This is the only way to disconnect a bot from a universe.
Caveats
This method will always return VP_RC_SUCCESS
even when passed a NULL pointer. However, passing an invalid instance pointer will crash the bot due to a memory access violation.
Examples
- This method has no usage examples; please add at least one to this page