Project Paradise/Changelog: Difference between revisions

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*Nothing to report at the moment
*Nothing to report at the moment
===Features===
===Features===
*NPC Implementation
*Nothing to report at the moment
*NPC Walking Areas
*Created a second bot to handle NPCs
===Changes===
===Changes===
*Nothing to report at the moment
*Nothing to report at the moment
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*Love is from JP
*Love is from JP


==1.0.2.0 (Current Version)==
==1.0.2.0 (Current Version 9/11/13)==
===Bug-fixes===
===Bug-fixes===
*Serialization errors involving player creation.
*Serialization errors involving player creation.

Latest revision as of 07:06, 12 September 2013

Upcoming Version Here

Bug-fixes

  • Nothing to report at the moment

Features

  • Nothing to report at the moment

Changes

  • Nothing to report at the moment

Assorted/General

  • Love is from JP

1.0.2.0 (Current Version 9/11/13)

Bug-fixes

  • Serialization errors involving player creation.

Features

  • Player Inventory System
  • Inventory File Checking System
  • Created a “Main” Inventory (Reference Point for all Inventories)

Changes

  • Item positioning around avatars completely removed due to the upcoming HUD features.
  • Fixed query bug; when crashing program at startup.
  • Fixed “If Exists” bug when handling loading save zones, and safe zones.

Assorted/General

  • Nothing to report at the moment

1.0.1.965 (9/4/2013)

Bug-fixes

  • Optional Query Fixed
  • Object Create Callback Handled

Features

  • Less Reliant On SDK
  • Loads & Creates Zones

Changes

  • Save points have been optimized

Assorted/General

  • Love is from JP