VP_EVENT_UNIVERSE_DISCONNECT
Revision as of 23:04, 25 August 2013 by Roy Curtis (talk | contribs) (Created page with "{{sdk event page|universe_disconnect|Fired when the SDK is unexpectedly disconnected from the universe server. |attributes= |behavior= * Will not fire if the client intent...")
Event set and handler snippet
vp_event_set(instance, VP_EVENT_UNIVERSE_DISCONNECT, event_universe_disconnect);
void event_universe_disconnect(VPInstance instance) { }
Fired when the SDK is unexpectedly disconnected from the universe server.
Attributes
- No attributes are used for this event
Behavior
- Will not fire if the client intentionally disconnects using
vp_destroy()
- Because the SDK maintains separate connections to the universe and world server, a
VP_EVENT_WORLD_DISCONNECT
will not fire as a result of this event
Examples
- This event has no usage examples; please add at least one to this page