Vp enter: Difference between revisions

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Sleepy E (talk | contribs)
Removed reason code, inform about world setting event
Sleepy E (talk | contribs)
mNo edit summary
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*If a {{sdk callback|enter}} callback is set this function will return immediately and return the result using the callback, otherwise it will call {{sdk method|wait}} in a loop until done.
*If a {{sdk callback|enter}} callback is set this function will return immediately and return the result using the callback, otherwise it will call {{sdk method|wait}} in a loop until done.
*If the bot was already in a world, it will automatically leave that world.
*If the bot was already in a world, it will automatically leave that world.
*This will trigger {{sdk event|world_setting}} for each world setting, provided that the instance has subscribed to the event. See {{sdk method|event_set}}.
*Successfully entering a world will trigger {{sdk event|world_setting}} for each world setting, provided that the instance has subscribed to it. See {{sdk method|event_set}}.
|caveats=
|caveats=
*The bot will not have a visible "presence" in the world (e.g. will not appear to other users or bots') until {{sdk method|state_change}} is called at least once.
*The bot will not have a visible "presence" in the world (e.g. will not appear to other users or bots') until {{sdk method|state_change}} is called at least once.
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|seealso=
|seealso=
* {{sdk callback|enter}}
* {{sdk callback|enter}}
* {{sdk event|world_setting}}
* {{sdk method|state_change}}
* {{sdk method|state_change}}
* {{sdk method|leave}}
* {{sdk method|leave}}
}}
}}

Revision as of 17:27, 17 December 2016

Method call snippet vp_enter(instance, world);

Enters a bot into a world.

Parameters

These are the parameters that this method requires:

Parameter Usage
VPInstance
instance
Pointer to the instance this method call is intended for
string
world
Name of an online world to enter

Returns

This method returns a return code integer, which indicates whether the call was successful or errored for any reason:

Return code Cause
VP_RC_SUCCESS Successful call (for methods that have a registered callback, it only means the request has been sent)
VP_RC_STRING_TOO_LONG World name was longer than 255 bytes
VP_RC_CONNECTION_ERROR Disconnected from universe while sending, or connecting to the world failed
VP_RC_WORLD_NOT_FOUND No such world is connected to the universe
VP_RC_WORLD_LOGIN_ERROR Could not login to world (e.g. incorrect world address configured) or banned (not yet implemented)
VP_RC_TIMEOUT Connection attempt to the world server timed out (e.g. firewalled server)
VP_RC_NOT_IN_UNIVERSE Bot is not currently connected to universe

Behavior

  • If a VP_CALLBACK_ENTER callback is set this function will return immediately and return the result using the callback, otherwise it will call vp_wait() in a loop until done.
  • If the bot was already in a world, it will automatically leave that world.
  • Successfully entering a world will trigger VP_EVENT_WORLD_SETTING for each world setting, provided that the instance has subscribed to it. See vp_event_set().

Caveats

  • The bot will not have a visible "presence" in the world (e.g. will not appear to other users or bots') until vp_state_change() is called at least once.
  • World names are case-sensitive.

Examples

This method has no usage examples; please add at least one to this page

See also