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		<title>Virtual Paradise Wiki  - Recent changes [en]</title>
		<link>http://wiki.virtualparadise.org/Special:RecentChanges</link>
		<description>Track the most recent changes to the wiki in this feed.</description>
		<language>en</language>
		<generator>MediaWiki 1.45.3</generator>
		<lastBuildDate>Wed, 07 Oct 2026 14:54:10 GMT</lastBuildDate>
		<item>
			<title>Say</title>
			<link>http://wiki.virtualparadise.org/index.php?title=Say&amp;diff=5657&amp;oldid=0</link>
			<guid isPermaLink="false">http://wiki.virtualparadise.org/index.php?title=Say&amp;diff=5657&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;{{feature|N/A|0.3.48|||}} The &amp;#039;&amp;#039;&amp;#039;say&amp;#039;&amp;#039;&amp;#039; command displays a message from the object in the local chat window when triggered.  ==Usage==     &amp;#039;&amp;#039;&amp;#039;say&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;quot;message&amp;quot;&amp;#039;&amp;#039;  ; &amp;quot;message&amp;quot; : The text string to display in chat.  == Behavior == When the command is executed: * A small box icon appears next to the message in the chat window. * The message text is rendered in a distinct text color to differentiate object messages from user chat.  == Examples ==  bump say &amp;quot;Hello World, and...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{feature|N/A|0.3.48|||}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;say&amp;#039;&amp;#039;&amp;#039; command displays a message from the object in the local chat window when triggered.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
    &amp;#039;&amp;#039;&amp;#039;say&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;&amp;quot;message&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
; &amp;quot;message&amp;quot; : The text string to display in chat.&lt;br /&gt;
&lt;br /&gt;
== Behavior ==&lt;br /&gt;
When the command is executed:&lt;br /&gt;
* A small box icon appears next to the message in the chat window.&lt;br /&gt;
* The message text is rendered in a distinct text color to differentiate object messages from user chat.&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
 bump say &amp;quot;Hello World, and you too!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When the object with the command is touched or intersected by an avatar the message will be shown in the chat window.&lt;br /&gt;
&lt;br /&gt;
 create say &amp;quot;Shopping District&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When the object, upon appearing in the world, is within view distance of the avatar the message will appear in the chat window.&lt;br /&gt;
&lt;br /&gt;
{{Build}}&lt;br /&gt;
[[Category: Script commands]]&lt;/div&gt;</description>
			<pubDate>Sat, 26 Sep 2026 20:57:35 GMT</pubDate>
			<dc:creator>Talisan</dc:creator>
			<comments>http://wiki.virtualparadise.org/Talk:Say</comments>
		</item>
		<item>
			<title>Tag</title>
			<link>http://wiki.virtualparadise.org/index.php?title=Tag&amp;diff=5656&amp;oldid=5651</link>
			<guid isPermaLink="false">http://wiki.virtualparadise.org/index.php?title=Tag&amp;diff=5656&amp;oldid=5651</guid>
			<description>&lt;p&gt;proto 2&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:38, 25 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;= Avatar Tags =&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l111&quot;&gt;Line 111:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 113:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 54 || chin || Chin&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| 54 || chin || Chin&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;= Sign and Picture Tags =&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;RenderWare(*.rwx) model faces(triangle or quads) can be assigned special tag values that allow them to receive text or images. These &#039;&#039;&#039;tags&#039;&#039;&#039; are separate from the avatar tag system.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;Tag 100&#039;&#039;&#039; identifies face(s) of a model as a &#039;&#039;&#039;Sign&#039;&#039;&#039; surface. A face with tag 100 can receive the &amp;lt;code&amp;gt;create sign&amp;lt;/code&amp;gt; command and display text.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;Tag 200&#039;&#039;&#039; identifies face(s) of a model as a &#039;&#039;&#039;Picture&#039;&#039;&#039; surface. A face with tag 200 can receive the &amp;lt;code&amp;gt;create picture&amp;lt;/code&amp;gt; command and display an image.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=Example=&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; create picture http://objects.virtualparadise.org/3dworlds/textures/dat2.jpg, sign &quot;Miss Piggy!&quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shows a picture on any &amp;lt;code&amp;gt;tag 200&amp;lt;/code&amp;gt; faces, and a sign saying &quot;Miss Piggy!&quot; on any faces using &amp;lt;code&amp;gt;tag 100&amp;lt;/code&amp;gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;pre&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modelbegin&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  clumpbegin&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    Surface .6 .3 0&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    Color .7 .7 .7&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    vertex -.5 1 0 uv 0 0&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    vertex -.5 0 0 uv 0 1&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    vertex  .5 0 0 uv 1 1&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    vertex  .5 1 0 uv 1 0&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    texture tv.jpg&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    texturemodes foreshorten&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    quad 1 2 3 4 tag 100&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    quad 4 3 2 1 tag 200&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  clumpend&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modelend&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/pre&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A sample RenderWare(*.rwx) model of a square panel using &amp;lt;code&amp;gt;tag 100&amp;lt;/code&amp;gt; on one side and &amp;lt;code&amp;gt;tag 200&amp;lt;/code&amp;gt; on the other side.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Fri, 25 Sep 2026 09:38:53 GMT</pubDate>
			<dc:creator>Talisan</dc:creator>
			<comments>http://wiki.virtualparadise.org/Talk:Tag</comments>
		</item>
		<item>
			<title>Bump</title>
			<link>http://wiki.virtualparadise.org/index.php?title=Bump&amp;diff=5655&amp;oldid=0</link>
			<guid isPermaLink="false">http://wiki.virtualparadise.org/index.php?title=Bump&amp;diff=5655&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;{{feature|N/A|N/A}}  The &amp;#039;&amp;#039;&amp;#039;bump&amp;#039;&amp;#039;&amp;#039; trigger is activated when a &lt;a href=&quot;/index.php?title=User&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User (page does not exist)&quot;&gt;user&lt;/a&gt; avatar intersects/touches the object.  ==Usage==  &amp;#039;&amp;#039;&amp;#039;bump&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;([command1], [command2], [...]);&amp;#039;&amp;#039;  ==Example==  bump &lt;a href=&quot;/Move&quot; title=&quot;Move&quot;&gt;move&lt;/a&gt; 5 6 5, &lt;a href=&quot;/Rotate&quot; title=&quot;Rotate&quot;&gt;rotate&lt;/a&gt; 4 3 6, &lt;a href=&quot;/Light&quot; title=&quot;Light&quot;&gt;light&lt;/a&gt; color=blue;  {{Build}} &lt;a href=&quot;/Category:Script_triggers&quot; title=&quot;Category:Script triggers&quot;&gt;Category: Script triggers&lt;/a&gt;&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{feature|N/A|N/A}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;bump&amp;#039;&amp;#039;&amp;#039; trigger is activated when a [[user]] avatar intersects/touches the object.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
 &amp;#039;&amp;#039;&amp;#039;bump&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;([command1], [command2], [...]);&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
 bump [[move]] 5 6 5, [[rotate]] 4 3 6, [[light]] color=blue;&lt;br /&gt;
&lt;br /&gt;
{{Build}}&lt;br /&gt;
[[Category: Script triggers]]&lt;/div&gt;</description>
			<pubDate>Thu, 24 Sep 2026 11:39:22 GMT</pubDate>
			<dc:creator>Talisan</dc:creator>
			<comments>http://wiki.virtualparadise.org/Talk:Bump</comments>
		</item>
		<item>
			<title>Create</title>
			<link>http://wiki.virtualparadise.org/index.php?title=Create&amp;diff=5654&amp;oldid=1941</link>
			<guid isPermaLink="false">http://wiki.virtualparadise.org/index.php?title=Create&amp;diff=5654&amp;oldid=1941</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:36, 24 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Build}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Build}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Script triggers]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Script triggers]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[nl:Trigger:Create]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Thu, 24 Sep 2026 11:36:16 GMT</pubDate>
			<dc:creator>Talisan</dc:creator>
			<comments>http://wiki.virtualparadise.org/Talk:Create</comments>
		</item>
		<item>
			<title>Seq</title>
			<link>http://wiki.virtualparadise.org/index.php?title=Seq&amp;diff=5653&amp;oldid=5652</link>
			<guid isPermaLink="false">http://wiki.virtualparadise.org/index.php?title=Seq&amp;diff=5653&amp;oldid=5652</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:28, 24 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{feature|N/A|0.3.57|||}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{feature|N/A|0.3.57|||}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;&#039;seq&#039;&#039;&#039; command starts an animation sequence file (&amp;lt;code&amp;gt;.seq&amp;lt;/code&amp;gt;) to move tagged parts of an avatar, or an object designed with correct tags.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &#039;&#039;&#039;seq&#039;&#039;&#039; command starts an animation sequence file (&amp;lt;code&amp;gt;.seq&amp;lt;/code&amp;gt;) to move tagged parts of an avatar, or an object designed with correct tags. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;See [[tag]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Usage==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Usage==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Thu, 24 Sep 2026 11:28:30 GMT</pubDate>
			<dc:creator>Talisan</dc:creator>
			<comments>http://wiki.virtualparadise.org/Talk:Seq</comments>
		</item>
		<item>
			<title>Seq</title>
			<link>http://wiki.virtualparadise.org/index.php?title=Seq&amp;diff=5652&amp;oldid=0</link>
			<guid isPermaLink="false">http://wiki.virtualparadise.org/index.php?title=Seq&amp;diff=5652&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;{{feature|N/A|0.3.57|||}} The &amp;#039;&amp;#039;&amp;#039;seq&amp;#039;&amp;#039;&amp;#039; command starts an animation sequence file (&amp;lt;code&amp;gt;.seq&amp;lt;/code&amp;gt;) to move tagged parts of an avatar, or an object designed with correct tags.  ==Usage==     &amp;#039;&amp;#039;&amp;#039;seq&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;file&amp;#039;&amp;#039; [loop]|[time=&amp;#039;&amp;#039;seconds&amp;#039;&amp;#039;] [name=&amp;#039;&amp;#039;target&amp;#039;&amp;#039;]  ==Arguments== ; file : The filename of the sequence(&amp;lt;code&amp;gt;.seq&amp;lt;/code&amp;gt;). &amp;#039;&amp;#039;(Required)&amp;#039;&amp;#039;  ; loop : Causes the sequence to repeat continuously.&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; noloop ; time : Specifies the duration in seconds for which...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{feature|N/A|0.3.57|||}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;seq&amp;#039;&amp;#039;&amp;#039; command starts an animation sequence file (&amp;lt;code&amp;gt;.seq&amp;lt;/code&amp;gt;) to move tagged parts of an avatar, or an object designed with correct tags.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
    &amp;#039;&amp;#039;&amp;#039;seq&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;file&amp;#039;&amp;#039; [loop]|[time=&amp;#039;&amp;#039;seconds&amp;#039;&amp;#039;] [name=&amp;#039;&amp;#039;target&amp;#039;&amp;#039;]&lt;br /&gt;
&lt;br /&gt;
==Arguments==&lt;br /&gt;
; file : The filename of the sequence(&amp;lt;code&amp;gt;.seq&amp;lt;/code&amp;gt;). &amp;#039;&amp;#039;(Required)&amp;#039;&amp;#039; &lt;br /&gt;
; loop : Causes the sequence to repeat continuously.&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; noloop&lt;br /&gt;
; time : Specifies the duration in seconds for which the sequence should play. Once the timer expires, the animation halts at its current frame position.&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; All&lt;br /&gt;
; Name : The name of the object(s) to initiate the command on (see [[Name]] for more information).&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; Current object only&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
 create seq dance&lt;br /&gt;
&lt;br /&gt;
Plays the &amp;lt;code&amp;gt;dance.seq&amp;lt;/code&amp;gt; animation sequence once upon loading the object.&lt;br /&gt;
&lt;br /&gt;
 create seq dance time=2&lt;br /&gt;
&lt;br /&gt;
Plays &amp;lt;code&amp;gt;dance.seq&amp;lt;/code&amp;gt; sequence one time for 2 seconds, then freezes on its current frame. If the SEQ file is shorter than 2 seconds it will have no effect.&lt;br /&gt;
&lt;br /&gt;
 create seq qspin loop&lt;br /&gt;
&lt;br /&gt;
Plays the &amp;lt;code&amp;gt;qspin.seq&amp;lt;/code&amp;gt; sequence repeatedly on a continuous loop.&lt;br /&gt;
&lt;br /&gt;
 bump seq qspin name=ted&lt;br /&gt;
&lt;br /&gt;
When an avatar collides with or bumps the object containing this action line, any model or avatar in the scene named &amp;lt;code&amp;gt;ted&amp;lt;/code&amp;gt; (via &amp;lt;code&amp;gt;create name ted&amp;lt;/code&amp;gt;) will execute the &amp;lt;code&amp;gt;qspin.seq&amp;lt;/code&amp;gt; animation sequence.&lt;br /&gt;
&lt;br /&gt;
{{Build}}&lt;br /&gt;
[[Category: Script commands]]&lt;/div&gt;</description>
			<pubDate>Thu, 24 Sep 2026 11:24:14 GMT</pubDate>
			<dc:creator>Talisan</dc:creator>
			<comments>http://wiki.virtualparadise.org/Talk:Seq</comments>
		</item>
		<item>
			<title>Tag</title>
			<link>http://wiki.virtualparadise.org/index.php?title=Tag&amp;diff=5651&amp;oldid=0</link>
			<guid isPermaLink="false">http://wiki.virtualparadise.org/index.php?title=Tag&amp;diff=5651&amp;oldid=0</guid>
			<description>&lt;p&gt;proto&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! # !! Tag name !! Meaning&lt;br /&gt;
|-&lt;br /&gt;
| 1 || pelvis || Pelvis / root&lt;br /&gt;
|-&lt;br /&gt;
| 2 || back || Torso/back&lt;br /&gt;
|-&lt;br /&gt;
| 3 || neck || Neck&lt;br /&gt;
|-&lt;br /&gt;
| 4 || head || Head&lt;br /&gt;
|-&lt;br /&gt;
| 5 || rtsternum || Right sternum/chest&lt;br /&gt;
|-&lt;br /&gt;
| 6 || rtshoulder || Right shoulder&lt;br /&gt;
|-&lt;br /&gt;
| 7 || rtelbow || Right elbow&lt;br /&gt;
|-&lt;br /&gt;
| 8 || rtwrist || Right wrist&lt;br /&gt;
|-&lt;br /&gt;
| 9 || rtfingers || Right fingers/hand&lt;br /&gt;
|-&lt;br /&gt;
| 10 || lfsternum || Left sternum/chest&lt;br /&gt;
|-&lt;br /&gt;
| 11 || lfshoulder || Left shoulder&lt;br /&gt;
|-&lt;br /&gt;
| 12 || lfelbow || Left elbow&lt;br /&gt;
|-&lt;br /&gt;
| 13 || lfwrist || Left wrist&lt;br /&gt;
|-&lt;br /&gt;
| 14 || lffingers || Left fingers/hand&lt;br /&gt;
|-&lt;br /&gt;
| 15 || rthip || Right hip&lt;br /&gt;
|-&lt;br /&gt;
| 16 || rtknee || Right knee&lt;br /&gt;
|-&lt;br /&gt;
| 17 || rtankle || Right ankle/foot&lt;br /&gt;
|-&lt;br /&gt;
| 18 || rttoes || Right toes&lt;br /&gt;
|-&lt;br /&gt;
| 19 || lfhip || Left hip&lt;br /&gt;
|-&lt;br /&gt;
| 20 || lfknee || Left knee&lt;br /&gt;
|-&lt;br /&gt;
| 21 || lfankle || Left ankle/foot&lt;br /&gt;
|-&lt;br /&gt;
| 22 || lftoes || Left toes&lt;br /&gt;
|-&lt;br /&gt;
| 23 || neck2 || Secondary neck&lt;br /&gt;
|-&lt;br /&gt;
| 24 || tail || Tail&lt;br /&gt;
|-&lt;br /&gt;
| 25 || tail2 || Tail segment 2&lt;br /&gt;
|-&lt;br /&gt;
| 26 || tail3 || Tail segment 3&lt;br /&gt;
|-&lt;br /&gt;
| 27 || tail4 || Tail segment 4&lt;br /&gt;
|-&lt;br /&gt;
| 28 || obj || Generic object&lt;br /&gt;
|-&lt;br /&gt;
| 29 || obj2 || Generic object 2&lt;br /&gt;
|-&lt;br /&gt;
| 30 || obj3 || Generic object 3&lt;br /&gt;
|-&lt;br /&gt;
| 31 || hair || Hair&lt;br /&gt;
|-&lt;br /&gt;
| 32 || hair2 || Hair 2&lt;br /&gt;
|-&lt;br /&gt;
| 33 || hair3 || Hair 3&lt;br /&gt;
|-&lt;br /&gt;
| 34 || hair4 || Hair 4&lt;br /&gt;
|-&lt;br /&gt;
| 35 || rtbreast || Right breast&lt;br /&gt;
|-&lt;br /&gt;
| 36 || lfbreast || Left breast&lt;br /&gt;
|-&lt;br /&gt;
| 37 || rteye || Right eye&lt;br /&gt;
|-&lt;br /&gt;
| 38 || lfeye || Left eye&lt;br /&gt;
|-&lt;br /&gt;
| 39 || lips || Lips&lt;br /&gt;
|-&lt;br /&gt;
| 40 || nose || Nose&lt;br /&gt;
|-&lt;br /&gt;
| 41 || rtear || Right ear&lt;br /&gt;
|-&lt;br /&gt;
| 42 || lfear || Left ear&lt;br /&gt;
|-&lt;br /&gt;
| 43 || rtbrow || Right eyebrow&lt;br /&gt;
|-&lt;br /&gt;
| 44 || lfbrow || Left eyebrow&lt;br /&gt;
|-&lt;br /&gt;
| 45 || rtlid || Right eyelid&lt;br /&gt;
|-&lt;br /&gt;
| 46 || lflid || Left eyelid&lt;br /&gt;
|-&lt;br /&gt;
| 47 || rtcheek || Right cheek&lt;br /&gt;
|-&lt;br /&gt;
| 48 || lfcheek || Left cheek&lt;br /&gt;
|-&lt;br /&gt;
| 49 || lip2 || Lip segment 2&lt;br /&gt;
|-&lt;br /&gt;
| 50 || lip3 || Lip segment 3&lt;br /&gt;
|-&lt;br /&gt;
| 51 || lip4 || Lip segment 4&lt;br /&gt;
|-&lt;br /&gt;
| 52 || lip5 || Lip segment 5&lt;br /&gt;
|-&lt;br /&gt;
| 53 || lip6 || Lip segment 6&lt;br /&gt;
|-&lt;br /&gt;
| 54 || chin || Chin&lt;br /&gt;
|}&lt;/div&gt;</description>
			<pubDate>Thu, 24 Sep 2026 10:55:27 GMT</pubDate>
			<dc:creator>Talisan</dc:creator>
			<comments>http://wiki.virtualparadise.org/Talk:Tag</comments>
		</item>
		<item>
			<title>Teleport</title>
			<link>http://wiki.virtualparadise.org/index.php?title=Teleport&amp;diff=5650&amp;oldid=0</link>
			<guid isPermaLink="false">http://wiki.virtualparadise.org/index.php?title=Teleport&amp;diff=5650&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;{{feature|N/A|0.1.0|||}} The &amp;#039;&amp;#039;&amp;#039;teleport&amp;#039;&amp;#039;&amp;#039; command transports the avatar to a specified position and orientation, either within the current world or to a different world. {{Clear}}  ==Usage==     &amp;#039;&amp;#039;&amp;#039;teleport&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;world&amp;#039;&amp;#039;] [&amp;#039;&amp;#039;position&amp;#039;&amp;#039;] [&amp;#039;&amp;#039;direction&amp;#039;&amp;#039;]  ==Arguments==  ; &amp;#039;&amp;#039;world&amp;#039;&amp;#039; : Optional. The target world to teleport to. If omitted, the teleport occurs within the current world.&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; Current world  ; &amp;#039;&amp;#039;position&amp;#039;&amp;#039; : Optional. Coordinates specifying the ta...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{feature|N/A|0.1.0|||}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;teleport&amp;#039;&amp;#039;&amp;#039; command transports the avatar to a specified position and orientation, either within the current world or to a different world.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
    &amp;#039;&amp;#039;&amp;#039;teleport&amp;#039;&amp;#039;&amp;#039; [&amp;#039;&amp;#039;world&amp;#039;&amp;#039;] [&amp;#039;&amp;#039;position&amp;#039;&amp;#039;] [&amp;#039;&amp;#039;direction&amp;#039;&amp;#039;]&lt;br /&gt;
&lt;br /&gt;
==Arguments==&lt;br /&gt;
&lt;br /&gt;
; &amp;#039;&amp;#039;world&amp;#039;&amp;#039; : Optional. The target world to teleport to. If omitted, the teleport occurs within the current world.&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; Current world&lt;br /&gt;
&lt;br /&gt;
; &amp;#039;&amp;#039;position&amp;#039;&amp;#039; : Optional. Coordinates specifying the target location (N/S, E/W, and altitude/height, e.g., `100N 250W 0.5a`).&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; World&amp;#039;s default entry point&lt;br /&gt;
&lt;br /&gt;
; &amp;#039;&amp;#039;direction&amp;#039;&amp;#039; : Optional. The orientation or facing direction (yaw angle in degrees) for the avatar upon landing.&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; Current orientation or target world&amp;#039;s default direction&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
  activate teleport 13.5n 0w 2.6a 90&lt;br /&gt;
&lt;br /&gt;
When activated, teleports the avatar to coordinates 13.5N 0W, in the same world, at an altitude of 2.6 meters and facing 90 degrees(West).&lt;br /&gt;
&lt;br /&gt;
  bump teleport Blizzard&lt;br /&gt;
&lt;br /&gt;
When an avatar collides with the object containing this command, they are transported to the currently set Blizzard GZ.&lt;br /&gt;
&lt;br /&gt;
  activate teleport Starfall 0N 0W 0a 0&lt;br /&gt;
&lt;br /&gt;
When activated, teleports the avatar directly to True Ground Zero (0N, 0W) in the world Starfall.&lt;br /&gt;
&lt;br /&gt;
{{Build}}&lt;br /&gt;
[[Category: Script commands]]&lt;/div&gt;</description>
			<pubDate>Thu, 17 Sep 2026 05:26:21 GMT</pubDate>
			<dc:creator>Talisan</dc:creator>
			<comments>http://wiki.virtualparadise.org/Talk:Teleport</comments>
		</item>
		<item>
			<title>Visible</title>
			<link>http://wiki.virtualparadise.org/index.php?title=Visible&amp;diff=5649&amp;oldid=5647</link>
			<guid isPermaLink="false">http://wiki.virtualparadise.org/index.php?title=Visible&amp;diff=5649&amp;oldid=5647</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:00, 15 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-multi&quot; lang=&quot;en&quot;&gt;(One intermediate revision by the same user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Arguments==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Arguments==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; State : &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Specify whether &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;object should be visible, hidden, or toggled&lt;/del&gt;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Values:&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;code&amp;gt;&lt;/del&gt;on&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;&lt;/del&gt;off&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;toggle&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt;&lt;/del&gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Default:&#039;&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;code&amp;gt;&lt;/del&gt;on&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/code&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; State : &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Specifies &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;visiblity state&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(see [[Boolean]] for more information)&lt;/ins&gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Values:&#039;&#039;&#039; on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or &lt;/ins&gt;off&amp;lt;br&amp;gt;&#039;&#039;&#039;Default:&#039;&#039;&#039; on&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Tag : Restricts the visibility change to a specific material or texture tag within the model (RWX/OBJ formats).&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; None.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Tag : Restricts the visibility change to a specific material or texture tag within the model (RWX/OBJ formats).&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; None.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Name : The name of the object(s) to initiate the command on (see [[Name]] for more information).&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; Current object only&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Name : The name of the object(s) to initiate the command on (see [[Name]] for more information).&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; Current object only&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Tue, 15 Sep 2026 07:00:49 GMT</pubDate>
			<dc:creator>Talisan</dc:creator>
			<comments>http://wiki.virtualparadise.org/Talk:Visible</comments>
		</item>
		<item>
			<title>Visible</title>
			<link>http://wiki.virtualparadise.org/index.php?title=Visible&amp;diff=5647&amp;oldid=0</link>
			<guid isPermaLink="false">http://wiki.virtualparadise.org/index.php?title=Visible&amp;diff=5647&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;{{feature|N/A|0.1.0|||}} The &amp;#039;&amp;#039;&amp;#039;visible&amp;#039;&amp;#039;&amp;#039; command controls the visibility state of an object in the world.  ==Usage==     &amp;#039;&amp;#039;&amp;#039;visible&amp;#039;&amp;#039;&amp;#039; state [&amp;#039;&amp;#039;tag=&amp;#039;&amp;#039;] [&amp;#039;&amp;#039;name=&amp;#039;&amp;#039;] [&amp;#039;&amp;#039;radius=&amp;#039;&amp;#039;] [&amp;#039;&amp;#039;global&amp;#039;&amp;#039;]  ==Arguments== ; State : Specify whether the object should be visible, hidden, or toggled.&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Values:&amp;#039;&amp;#039;&amp;#039; &amp;lt;code&amp;gt;on&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;off&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;toggle&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; &amp;lt;code&amp;gt;on&amp;lt;/code&amp;gt; ; Tag : Restricts the visibility change to a specific...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{feature|N/A|0.1.0|||}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;visible&amp;#039;&amp;#039;&amp;#039; command controls the visibility state of an object in the world.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
    &amp;#039;&amp;#039;&amp;#039;visible&amp;#039;&amp;#039;&amp;#039; state [&amp;#039;&amp;#039;tag=&amp;#039;&amp;#039;] [&amp;#039;&amp;#039;name=&amp;#039;&amp;#039;] [&amp;#039;&amp;#039;radius=&amp;#039;&amp;#039;] [&amp;#039;&amp;#039;global&amp;#039;&amp;#039;]&lt;br /&gt;
&lt;br /&gt;
==Arguments==&lt;br /&gt;
; State : Specify whether the object should be visible, hidden, or toggled.&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Values:&amp;#039;&amp;#039;&amp;#039; &amp;lt;code&amp;gt;on&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;off&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;toggle&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;1&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;0&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; &amp;lt;code&amp;gt;on&amp;lt;/code&amp;gt;&lt;br /&gt;
; Tag : Restricts the visibility change to a specific material or texture tag within the model (RWX/OBJ formats).&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; None.&lt;br /&gt;
; Name : The name of the object(s) to initiate the command on (see [[Name]] for more information).&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; Current object only&lt;br /&gt;
; Radius : Applies the command to all matching objects within a specified distance in meters.&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; None&lt;br /&gt;
; Global : Broadcasts the visibility change to all nearby users in the world.&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; Local to the user only&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
 create visible off&lt;br /&gt;
&lt;br /&gt;
Hides the object completely when rendered in the world upon loading.&lt;br /&gt;
&lt;br /&gt;
 create visible off tag=glass&lt;br /&gt;
&lt;br /&gt;
Hides only the material tagged &amp;lt;code&amp;gt;glass&amp;lt;/code&amp;gt; on the model while leaving the rest of the object visible.&lt;br /&gt;
&lt;br /&gt;
 create visible off; activate visible on&lt;br /&gt;
&lt;br /&gt;
Hides the object when loaded and makes it fully visible when clicked.&lt;br /&gt;
&lt;br /&gt;
 bump visible off; bumpend visible on&lt;br /&gt;
&lt;br /&gt;
Hides the object while an avatar collides with it and makes it visible again when collision ends.&lt;br /&gt;
&lt;br /&gt;
 create visible off, solid on&lt;br /&gt;
&lt;br /&gt;
Hiding an object renders it invisible, but does &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; disable its collision. To create an invisible collision wall, keep [[Solid]] set to &amp;lt;code&amp;gt;on&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{{Build}}&lt;br /&gt;
[[Category: Script commands]]&lt;/div&gt;</description>
			<pubDate>Tue, 15 Sep 2026 06:58:26 GMT</pubDate>
			<dc:creator>Talisan</dc:creator>
			<comments>http://wiki.virtualparadise.org/Talk:Visible</comments>
		</item>
		<item>
			<title>Stacee</title>
			<link>http://wiki.virtualparadise.org/index.php?title=Stacee&amp;diff=5646&amp;oldid=5645</link>
			<guid isPermaLink="false">http://wiki.virtualparadise.org/index.php?title=Stacee&amp;diff=5646&amp;oldid=5645</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:03, 13 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot;&gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Legacy &amp;amp; Impact ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Legacy &amp;amp; Impact ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:People]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Because early [[Virtual Paradise]] building standards and object formats drew inspiration from the [[Active Worlds]] building workflow, many of the low-polygon techniques and modeling conventions popularized by Stacee&amp;#039;s guides remained standard reference points for community modelers across legacy 3D metaverse platforms.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Because early [[Virtual Paradise]] building standards and object formats drew inspiration from the [[Active Worlds]] building workflow, many of the low-polygon techniques and modeling conventions popularized by Stacee&amp;#039;s guides remained standard reference points for community modelers across legacy 3D metaverse platforms.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:People]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;```&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 13 Sep 2026 21:03:46 GMT</pubDate>
			<dc:creator>Talisan</dc:creator>
			<comments>http://wiki.virtualparadise.org/Talk:Stacee</comments>
		</item>
		<item>
			<title>Stacee</title>
			<link>http://wiki.virtualparadise.org/index.php?title=Stacee&amp;diff=5645&amp;oldid=0</link>
			<guid isPermaLink="false">http://wiki.virtualparadise.org/index.php?title=Stacee&amp;diff=5645&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Stacee&amp;#039;&amp;#039;&amp;#039; (frequently noted in community communications with the signature handle &amp;#039;&amp;#039;&amp;quot;yes, that&amp;#039;s Stacey with a y!&amp;quot;&amp;#039;&amp;#039;) was a key staff artist, 3D modeler, and content developer for &lt;a href=&quot;/index.php?title=Active_Worlds&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Active Worlds (page does not exist)&quot;&gt;Active Worlds&lt;/a&gt; (AWI). Her modeling work and technical documentation formed a cornerstone of the platform&amp;#039;s visual identity during its peak growth in the late 1990s and early 2000s, directly influencing building practices across early virtual world platforms including &lt;a href=&quot;/index.php?title=Virtual_Paradise&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Virtual Paradise (page does not exist)&quot;&gt;Virtual Paradise&lt;/a&gt;....&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Stacee&amp;#039;&amp;#039;&amp;#039; (frequently noted in community communications with the signature handle &amp;#039;&amp;#039;&amp;quot;yes, that&amp;#039;s Stacey with a y!&amp;quot;&amp;#039;&amp;#039;) was a key staff artist, 3D modeler, and content developer for [[Active Worlds]] (AWI). Her modeling work and technical documentation formed a cornerstone of the platform&amp;#039;s visual identity during its peak growth in the late 1990s and early 2000s, directly influencing building practices across early virtual world platforms including [[Virtual Paradise]].&lt;br /&gt;
&lt;br /&gt;
== Career at Active Worlds ==&lt;br /&gt;
Stacee joined Active Worlds, Inc. as an official staff artist. Her primary responsibility was expanding and maintaining the core object libraries and avatar sets provided to world owners and citizens.&lt;br /&gt;
&lt;br /&gt;
=== Content Creation ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Default Object Sets:&amp;#039;&amp;#039;&amp;#039; Designed and optimized hundreds of RenderWare (`.rwx`) models used across public worlds such as &amp;#039;&amp;#039;AlphaWorld&amp;#039;&amp;#039; and &amp;#039;&amp;#039;AW&amp;#039;&amp;#039;.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Environment &amp;amp; Props:&amp;#039;&amp;#039;&amp;#039; Created official terrain models, ground objects, structural building blocks, and ambient props.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Active Worlds Groups (AWGs):&amp;#039;&amp;#039;&amp;#039; Packaged modular building sets to aid citizens in constructing complex structures using low-polygon counts.&lt;br /&gt;
&lt;br /&gt;
=== Technical Education &amp;amp; &amp;quot;Artist Tips&amp;quot; ===&lt;br /&gt;
Stacee regularly contributed to the official &amp;#039;&amp;#039;Active Worlds Newsletter&amp;#039;&amp;#039; through her long-running column, **Artist Tips**. The series educated the userbase on optimal 3D modeling for realtime rendering environments. Key topics covered included:&lt;br /&gt;
* Optimizing polygon counts for early graphics rendering software.&lt;br /&gt;
* Creating collision-free ramp steps (`tag NULL` collision techniques).&lt;br /&gt;
* Texture masking and UV mapping best practices for 3D web browsers.&lt;br /&gt;
* Joint assembly and hierarchy structuring for custom avatars.&lt;br /&gt;
&lt;br /&gt;
== Legacy &amp;amp; Impact ==&lt;br /&gt;
Because early [[Virtual Paradise]] building standards and object formats drew inspiration from the [[Active Worlds]] building workflow, many of the low-polygon techniques and modeling conventions popularized by Stacee&amp;#039;s guides remained standard reference points for community modelers across legacy 3D metaverse platforms.&lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;br /&gt;
&lt;br /&gt;
```&lt;/div&gt;</description>
			<pubDate>Sun, 13 Sep 2026 21:02:57 GMT</pubDate>
			<dc:creator>Talisan</dc:creator>
			<comments>http://wiki.virtualparadise.org/Talk:Stacee</comments>
		</item>
		<item>
			<title>Flagg</title>
			<link>http://wiki.virtualparadise.org/index.php?title=Flagg&amp;diff=5644&amp;oldid=5642</link>
			<guid isPermaLink="false">http://wiki.virtualparadise.org/index.php?title=Flagg&amp;diff=5644&amp;oldid=5642</guid>
			<description>&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:33, 13 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Tom Fournier&amp;#039;&amp;#039;&amp;#039;, better known by his in-game handle &amp;#039;&amp;#039;&amp;#039;Flagg&amp;#039;&amp;#039;&amp;#039; (Citizen #299024), was a long-time staff member and community figure at [[Active Worlds]] (AW) during the late 1990s and 2000s. Operating out of Active Worlds Inc.&amp;#039;s headquarters in Newburyport, Massachusetts, Flagg served as a key liaison between corporate management and the platform&amp;#039;s user base.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Tom Fournier&amp;#039;&amp;#039;&amp;#039;, better known by his in-game handle &amp;#039;&amp;#039;&amp;#039;Flagg&amp;#039;&amp;#039;&amp;#039; (Citizen #299024), was a long-time staff member and community figure at [[Active Worlds]] (AW) during the late 1990s and 2000s. Operating out of Active Worlds Inc.&amp;#039;s headquarters in Newburyport, Massachusetts, Flagg served as a key liaison between corporate management and the platform&amp;#039;s user base.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:Judgedredd.png|thumb|Flaggs forum icon.]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Active Worlds Career ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Active Worlds Career ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 13 Sep 2026 00:33:09 GMT</pubDate>
			<dc:creator>Talisan</dc:creator>
			<comments>http://wiki.virtualparadise.org/Talk:Flagg</comments>
		</item>
		<item>
			<title>File:Judgedredd.png</title>
			<link>http://wiki.virtualparadise.org/index.php?title=File:Judgedredd.png&amp;diff=5643&amp;oldid=0</link>
			<guid isPermaLink="false">http://wiki.virtualparadise.org/index.php?title=File:Judgedredd.png&amp;diff=5643&amp;oldid=0</guid>
			<description>&lt;p&gt;&lt;a href=&quot;/index.php?title=User:Talisan&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;mw-userlink new&quot; title=&quot;User:Talisan (page does not exist)&quot;&gt;&lt;bdi&gt;Talisan&lt;/bdi&gt;&lt;/a&gt; uploaded &lt;a href=&quot;/File:Judgedredd.png&quot; title=&quot;File:Judgedredd.png&quot;&gt;File:Judgedredd.png&lt;/a&gt; Judge Dredd, the ultimate lawman.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Summary ==&lt;br /&gt;
Judge Dredd, the ultimate lawman.&lt;/div&gt;</description>
			<pubDate>Sun, 13 Sep 2026 00:30:32 GMT</pubDate>
			<dc:creator>Talisan</dc:creator>
			<comments>http://wiki.virtualparadise.org/File_talk:Judgedredd.png</comments>
		</item>
		<item>
			<title>Flagg</title>
			<link>http://wiki.virtualparadise.org/index.php?title=Flagg&amp;diff=5642&amp;oldid=0</link>
			<guid isPermaLink="false">http://wiki.virtualparadise.org/index.php?title=Flagg&amp;diff=5642&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Tom Fournier&amp;#039;&amp;#039;&amp;#039;, better known by his in-game handle &amp;#039;&amp;#039;&amp;#039;Flagg&amp;#039;&amp;#039;&amp;#039; (Citizen #299024), was a long-time staff member and community figure at &lt;a href=&quot;/index.php?title=Active_Worlds&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Active Worlds (page does not exist)&quot;&gt;Active Worlds&lt;/a&gt; (AW) during the late 1990s and 2000s. Operating out of Active Worlds Inc.&amp;#039;s headquarters in Newburyport, Massachusetts, Flagg served as a key liaison between corporate management and the platform&amp;#039;s user base.  == Active Worlds Career ==  Flagg&amp;#039;s primary involvement centered on community curation, staff support, and e...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Tom Fournier&amp;#039;&amp;#039;&amp;#039;, better known by his in-game handle &amp;#039;&amp;#039;&amp;#039;Flagg&amp;#039;&amp;#039;&amp;#039; (Citizen #299024), was a long-time staff member and community figure at [[Active Worlds]] (AW) during the late 1990s and 2000s. Operating out of Active Worlds Inc.&amp;#039;s headquarters in Newburyport, Massachusetts, Flagg served as a key liaison between corporate management and the platform&amp;#039;s user base.&lt;br /&gt;
&lt;br /&gt;
== Active Worlds Career ==&lt;br /&gt;
&lt;br /&gt;
Flagg&amp;#039;s primary involvement centered on community curation, staff support, and event coordination:&lt;br /&gt;
&lt;br /&gt;
=== Curation &amp;amp; Publications ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Flagg&amp;#039;s Worlds to Watch:&amp;#039;&amp;#039;&amp;#039; Flagg was the author of the regular feature column &amp;#039;&amp;#039;Flagg&amp;#039;s Worlds to Watch&amp;#039;&amp;#039; in the official &amp;#039;&amp;#039;Active Worlds Newsletter&amp;#039;&amp;#039;. The column highlighted innovative, user-created 3D worlds, drawing attention to architectural achievements, unique world mechanics, and community projects.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Community Outreach:&amp;#039;&amp;#039;&amp;#039; He acted as a central point of contact for world submissions, community feedback, and staff support.&lt;br /&gt;
&lt;br /&gt;
=== Departure &amp;amp; Return ===&lt;br /&gt;
* Flagg initially stepped down from Active Worlds Inc. in early February 2003. &lt;br /&gt;
* He later returned to Active Worlds Inc. around 2006–2008, resuming staff duties, organizing events, managing newsletter communications, and overseeing community initiatives.&lt;br /&gt;
&lt;br /&gt;
== Community Event Participation ==&lt;br /&gt;
&lt;br /&gt;
Flagg was an active host, organizer, and participant across several official and community-led Active Worlds events:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Game Nights:&amp;#039;&amp;#039;&amp;#039; He hosted regular community social nights, including &amp;#039;&amp;#039;Spades Night&amp;#039;&amp;#039; in `AWSpades` and &amp;#039;&amp;#039;Chess Night&amp;#039;&amp;#039; in `AWChess`.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Contests &amp;amp; Competitions:&amp;#039;&amp;#039;&amp;#039; Flagg coordinated official AWI contests, including the &amp;#039;&amp;#039;Active Worlds Movie Contest&amp;#039;&amp;#039; and the &amp;#039;&amp;#039;Active Worlds Browser Toolbar Contest&amp;#039;&amp;#039;. He also organized events supporting community groups, such as the `AWBingo` team.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;CY Awards:&amp;#039;&amp;#039;&amp;#039; Flagg participated in and supported the annual [[CY Awards]] (the Active Worlds community recognition ceremonies), where he was recognized for his contributions to community infrastructure and event hosting.&lt;br /&gt;
&lt;br /&gt;
[[Category:People]]&lt;br /&gt;
[[Category:Active Worlds]]&lt;/div&gt;</description>
			<pubDate>Sun, 13 Sep 2026 00:26:20 GMT</pubDate>
			<dc:creator>Talisan</dc:creator>
			<comments>http://wiki.virtualparadise.org/Talk:Flagg</comments>
		</item>
		<item>
			<title>Name</title>
			<link>http://wiki.virtualparadise.org/index.php?title=Name&amp;diff=5641&amp;oldid=0</link>
			<guid isPermaLink="false">http://wiki.virtualparadise.org/index.php?title=Name&amp;diff=5641&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;{{feature|N/A|0.1.0|||}} The &amp;#039;&amp;#039;&amp;#039;name&amp;#039;&amp;#039;&amp;#039; command assigns a unique text identifier to an object, allowing it to be targeted and manipulated remotely by commands on other objects.  ==Usage==     &amp;#039;&amp;#039;&amp;#039;name&amp;#039;&amp;#039;&amp;#039; identifier  ==Arguments== ; Identifier : The text string assigned as the object&amp;#039;s name.&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Values:&amp;#039;&amp;#039;&amp;#039; Alphanumeric characters and underscores (e.g., &amp;lt;code&amp;gt;door_1&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;light&amp;lt;/code&amp;gt;)&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; None  == Examples ==  create name main_gate  Assigns the iden...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{feature|N/A|0.1.0|||}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;name&amp;#039;&amp;#039;&amp;#039; command assigns a unique text identifier to an object, allowing it to be targeted and manipulated remotely by commands on other objects.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
    &amp;#039;&amp;#039;&amp;#039;name&amp;#039;&amp;#039;&amp;#039; identifier&lt;br /&gt;
&lt;br /&gt;
==Arguments==&lt;br /&gt;
; Identifier : The text string assigned as the object&amp;#039;s name.&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Values:&amp;#039;&amp;#039;&amp;#039; Alphanumeric characters and underscores (e.g., &amp;lt;code&amp;gt;door_1&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;light&amp;lt;/code&amp;gt;)&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; None&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
 create name main_gate&lt;br /&gt;
&lt;br /&gt;
Assigns the identifier &amp;lt;code&amp;gt;main_gate&amp;lt;/code&amp;gt; to the current object when loaded into the world.&lt;br /&gt;
&lt;br /&gt;
 activate move 0 5 0 name=main_gate&lt;br /&gt;
&lt;br /&gt;
When activated (clicked), moves the object named &amp;lt;code&amp;gt;main_gate&amp;lt;/code&amp;gt; up 5 meters, rather than moving the object containing the script.&lt;br /&gt;
&lt;br /&gt;
 create name street_lamp&lt;br /&gt;
&lt;br /&gt;
Multiple objects can share the same name identifier. Commands referencing &amp;lt;code&amp;gt;name=street_lamp&amp;lt;/code&amp;gt; will target and affect all objects sharing that name simultaneously.&lt;br /&gt;
&lt;br /&gt;
 activate color red name=light_1&lt;br /&gt;
&lt;br /&gt;
Changes the color of the target object &amp;lt;code&amp;gt;light_1&amp;lt;/code&amp;gt; to red from a remote switch or button.&lt;br /&gt;
&lt;br /&gt;
{{Build}}&lt;br /&gt;
[[Category: Script commands]]&lt;/div&gt;</description>
			<pubDate>Sat, 12 Sep 2026 23:08:28 GMT</pubDate>
			<dc:creator>Talisan</dc:creator>
			<comments>http://wiki.virtualparadise.org/Talk:Name</comments>
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		<item>
			<title>Solid</title>
			<link>http://wiki.virtualparadise.org/index.php?title=Solid&amp;diff=5640&amp;oldid=0</link>
			<guid isPermaLink="false">http://wiki.virtualparadise.org/index.php?title=Solid&amp;diff=5640&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;{{feature|N/A|0.1.04|||}} The &amp;#039;&amp;#039;&amp;#039;solid&amp;#039;&amp;#039;&amp;#039; command toggles physical collision detection (solidity) for an object. By default, objects rendered in the world inherit the collision state included in the model.  ==Usage==     &amp;#039;&amp;#039;&amp;#039;solid&amp;#039;&amp;#039;&amp;#039; state [&amp;#039;&amp;#039;name=&amp;#039;&amp;#039;]  ==Arguments== ; State : Specifies the collision state.(see &lt;a href=&quot;/Boolean&quot; title=&quot;Boolean&quot;&gt;Boolean&lt;/a&gt; for more information)&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Values:&amp;#039;&amp;#039;&amp;#039; on or off&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; on ; Name : The name of the object(s) to initiate the command on (see &lt;a href=&quot;/Name&quot; title=&quot;Name&quot;&gt;Name&lt;/a&gt; for mo...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{feature|N/A|0.1.04|||}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;solid&amp;#039;&amp;#039;&amp;#039; command toggles physical collision detection (solidity) for an object.&lt;br /&gt;
By default, objects rendered in the world inherit the collision state included in the model.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
    &amp;#039;&amp;#039;&amp;#039;solid&amp;#039;&amp;#039;&amp;#039; state [&amp;#039;&amp;#039;name=&amp;#039;&amp;#039;]&lt;br /&gt;
&lt;br /&gt;
==Arguments==&lt;br /&gt;
; State : Specifies the collision state.(see [[Boolean]] for more information)&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Values:&amp;#039;&amp;#039;&amp;#039; on or off&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; on&lt;br /&gt;
; Name : The name of the object(s) to initiate the command on (see [[Name]] for more information)&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; Current object only&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
 create solid off&lt;br /&gt;
&lt;br /&gt;
Makes a wall, door, or decorative object non-solid as soon as it loads into the scene.&lt;br /&gt;
&lt;br /&gt;
 activate solid off&lt;br /&gt;
&lt;br /&gt;
Disables collision when clicked, allowing users to pass through an obstacle.&lt;br /&gt;
&lt;br /&gt;
 bump solid off&lt;br /&gt;
&lt;br /&gt;
Disables collision as soon as an avatar bumps into the object.&lt;br /&gt;
&lt;br /&gt;
{{Build}}&lt;br /&gt;
[[Category: Script commands]]&lt;/div&gt;</description>
			<pubDate>Sat, 12 Sep 2026 12:08:27 GMT</pubDate>
			<dc:creator>Talisan</dc:creator>
			<comments>http://wiki.virtualparadise.org/Talk:Solid</comments>
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		<item>
			<title>Boolean</title>
			<link>http://wiki.virtualparadise.org/index.php?title=Boolean&amp;diff=5639&amp;oldid=0</link>
			<guid isPermaLink="false">http://wiki.virtualparadise.org/index.php?title=Boolean&amp;diff=5639&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;== Boolean Values ==  A &amp;#039;&amp;#039;&amp;#039;Boolean value&amp;#039;&amp;#039;&amp;#039; is a value that can have one of two possible states:  * &amp;#039;&amp;#039;&amp;#039;True&amp;#039;&amp;#039;&amp;#039; — enabled, active, or valid. * &amp;#039;&amp;#039;&amp;#039;False&amp;#039;&amp;#039;&amp;#039; — disabled, inactive, or not valid.  Boolean values are commonly represented in the following ways:  * &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; = True * &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; = False * &amp;#039;&amp;#039;&amp;#039;true&amp;#039;&amp;#039;&amp;#039; = True * &amp;#039;&amp;#039;&amp;#039;false&amp;#039;&amp;#039;&amp;#039; = False * &amp;#039;&amp;#039;&amp;#039;yes&amp;#039;&amp;#039;&amp;#039; = True * &amp;#039;&amp;#039;&amp;#039;no&amp;#039;&amp;#039;&amp;#039; = False * &amp;#039;&amp;#039;&amp;#039;on&amp;#039;&amp;#039;&amp;#039; = True * &amp;#039;&amp;#039;&amp;#039;off&amp;#039;&amp;#039;&amp;#039; = False  Most of these are interchangable.  === Examples ===   create s...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Boolean Values ==&lt;br /&gt;
&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;Boolean value&amp;#039;&amp;#039;&amp;#039; is a value that can have one of two possible states:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;True&amp;#039;&amp;#039;&amp;#039; — enabled, active, or valid.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;False&amp;#039;&amp;#039;&amp;#039; — disabled, inactive, or not valid.&lt;br /&gt;
&lt;br /&gt;
Boolean values are commonly represented in the following ways:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; = True&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; = False&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;true&amp;#039;&amp;#039;&amp;#039; = True&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;false&amp;#039;&amp;#039;&amp;#039; = False&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;yes&amp;#039;&amp;#039;&amp;#039; = True&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;no&amp;#039;&amp;#039;&amp;#039; = False&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;on&amp;#039;&amp;#039;&amp;#039; = True&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;off&amp;#039;&amp;#039;&amp;#039; = False&lt;br /&gt;
&lt;br /&gt;
Most of these are interchangable.&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
 create solid no&lt;br /&gt;
&lt;br /&gt;
A normally solid model will no longer be solid, allowing an avatar to pass through it without pressing the Shift key in the browser.&lt;/div&gt;</description>
			<pubDate>Sat, 12 Sep 2026 05:23:39 GMT</pubDate>
			<dc:creator>Talisan</dc:creator>
			<comments>http://wiki.virtualparadise.org/Talk:Boolean</comments>
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		<item>
			<title>Opacity</title>
			<link>http://wiki.virtualparadise.org/index.php?title=Opacity&amp;diff=5638&amp;oldid=0</link>
			<guid isPermaLink="false">http://wiki.virtualparadise.org/index.php?title=Opacity&amp;diff=5638&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;{{feature|N/A|0.3.16|||}} The &amp;#039;&amp;#039;&amp;#039;opacity&amp;#039;&amp;#039;&amp;#039; command adjusts the transparency level of an object or texture.  ==Usage==     &amp;#039;&amp;#039;&amp;#039;opacity&amp;#039;&amp;#039;&amp;#039; level [&amp;#039;&amp;#039;tag=&amp;#039;&amp;#039;] [&amp;#039;&amp;#039;name=&amp;#039;&amp;#039;]  ==Arguments== ; Level : Specify the opacity.&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Values:&amp;#039;&amp;#039;&amp;#039; Decimal numbers between 0.0 and 1.0&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; 1.0 ; Tag : Restricts the opacity change to a specific material or texture tag within the model (RWX/OBJ formats).&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; None. ; Name : The name of the object(s) to initiate the co...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{feature|N/A|0.3.16|||}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;opacity&amp;#039;&amp;#039;&amp;#039; command adjusts the transparency level of an object or texture.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
    &amp;#039;&amp;#039;&amp;#039;opacity&amp;#039;&amp;#039;&amp;#039; level [&amp;#039;&amp;#039;tag=&amp;#039;&amp;#039;] [&amp;#039;&amp;#039;name=&amp;#039;&amp;#039;]&lt;br /&gt;
&lt;br /&gt;
==Arguments==&lt;br /&gt;
; Level : Specify the opacity.&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Values:&amp;#039;&amp;#039;&amp;#039; Decimal numbers between 0.0 and 1.0&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; 1.0&lt;br /&gt;
; Tag : Restricts the opacity change to a specific material or texture tag within the model (RWX/OBJ formats).&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; None.&lt;br /&gt;
; Name : The name of the object(s) to initiate the command on (see [[Name]] for more information)&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; Current object only&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
 create opacity 0.5&lt;br /&gt;
&lt;br /&gt;
Makes the object 50% transparent when rendered in the world.&lt;br /&gt;
&lt;br /&gt;
 create opacity 0.3 tag=glass&lt;br /&gt;
&lt;br /&gt;
Applies 30% opacity only to the material named &amp;lt;code&amp;gt;glass&amp;lt;/code&amp;gt; (such as window panes on a building model), leaving the remaining model fully opaque.&lt;br /&gt;
&lt;br /&gt;
 create opacity 0; activate opacity 1.0&lt;br /&gt;
&lt;br /&gt;
Starts the object as completely invisible and goes to full opacity when clicked.&lt;br /&gt;
&lt;br /&gt;
 bump opacity 0; bumpend opacity 1.0&lt;br /&gt;
&lt;br /&gt;
Hides the object on collision and makes it visible again when walking away.&lt;br /&gt;
&lt;br /&gt;
 create opacity 0, solid off&lt;br /&gt;
&lt;br /&gt;
Setting an object&amp;#039;s opacity to 0 renders it invisible, but does &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; disable its collision. To create a completely invisible and pass-through barrier, pair it with the [[Solid]] command.&lt;br /&gt;
&lt;br /&gt;
{{Build}}&lt;br /&gt;
[[Category: Script commands]]&lt;/div&gt;</description>
			<pubDate>Sat, 12 Sep 2026 05:03:05 GMT</pubDate>
			<dc:creator>Talisan</dc:creator>
			<comments>http://wiki.virtualparadise.org/Talk:Opacity</comments>
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			<title>HamFon</title>
			<link>http://wiki.virtualparadise.org/index.php?title=HamFon&amp;diff=5637&amp;oldid=0</link>
			<guid isPermaLink="false">http://wiki.virtualparadise.org/index.php?title=HamFon&amp;diff=5637&amp;oldid=0</guid>
			<description>&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;HamFon&amp;#039;&amp;#039;&amp;#039; was the Active Worlds citizen name of &amp;#039;&amp;#039;&amp;#039;Nelson Crowle&amp;#039;&amp;#039;&amp;#039;, a programmer and developer who was an important contributor to the early Active Worlds software and bot community.  == Active Worlds ==  HamFon joined &lt;a href=&quot;/index.php?title=Active_Worlds&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Active Worlds (page does not exist)&quot;&gt;Active Worlds&lt;/a&gt; in 1999 and became known for developing bots and programming tools for the Active Worlds platform. He later worked for Activeworlds Corp., contributing both to the Active Worlds browser and to the growing ecosystem of automated bots....&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;HamFon&amp;#039;&amp;#039;&amp;#039; was the Active Worlds citizen name of &amp;#039;&amp;#039;&amp;#039;Nelson Crowle&amp;#039;&amp;#039;&amp;#039;, a programmer and developer who was an important contributor to the early Active Worlds software and bot community.&lt;br /&gt;
&lt;br /&gt;
== Active Worlds ==&lt;br /&gt;
&lt;br /&gt;
HamFon joined [[Active Worlds]] in 1999 and became known for developing bots and programming tools for the Active Worlds platform. He later worked for Activeworlds Corp., contributing both to the Active Worlds browser and to the growing ecosystem of automated bots.&lt;br /&gt;
&lt;br /&gt;
An Active Worlds newsletter from July 2002 described Crowle as one of the company&amp;#039;s celebrated developers and noted that he was transitioning away from his role at Activeworlds Corp.&amp;lt;ref name=&amp;quot;July2002&amp;quot;&amp;gt;[https://www.activeworlds.com/newsletter/0702/070202.html Active Worlds Newsletter, July 2002]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crowle&amp;#039;s programming work included several areas of the Active Worlds browser. Among the projects he specifically identified were trueSpace support, RenderWare animation in version 3.3, internationalization, the tunnel server, and numerous smaller browser features.&amp;lt;ref name=&amp;quot;July2002&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== HamBots ==&lt;br /&gt;
&lt;br /&gt;
HamFon is particularly associated with the development of &amp;#039;&amp;#039;&amp;#039;HamBots&amp;#039;&amp;#039;&amp;#039;, a family of programmable bots for Active Worlds.&lt;br /&gt;
&lt;br /&gt;
Early HamBot versions could respond to simple commands, move avatars, and change their avatars. The system subsequently evolved to include a full scripting language, allowing users to create bots for a variety of purposes. HamBots were used as tour guides, building assistants, public-relations assistants, and other automated services.&amp;lt;ref name=&amp;quot;March2002&amp;quot;&amp;gt;[https://www.activeworlds.com/newsletter/0302/030201.html Active Worlds Newsletter, March 2002]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The introduction of the Active Worlds SDK made it possible for other programmers to develop their own bots, but HamBot remained one of the best-known general-purpose bot systems of the period.&amp;lt;ref name=&amp;quot;March2002&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Bots and projects ==&lt;br /&gt;
&lt;br /&gt;
Among the projects associated with HamFon were:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;BuildBot&amp;#039;&amp;#039;&amp;#039; — a building utility for repetitive construction, moving builds, and backing up building projects.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;BingoBot&amp;#039;&amp;#039;&amp;#039; — a bot used to operate bingo games in Active Worlds.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Chess/Checkers&amp;#039;&amp;#039;&amp;#039; — bots supporting board games.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Trivia&amp;#039;&amp;#039;&amp;#039; — a trivia-game bot.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;CustomsAide&amp;#039;&amp;#039;&amp;#039; — an administrative utility bot.&lt;br /&gt;
* Numerous custom bots developed for administrative and other specialized purposes.&amp;lt;ref name=&amp;quot;July2002&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
BuildBot was particularly notable for its ability to construct large numbers of objects very quickly. An October 2000 Active Worlds newsletter reported that BuildBot could reproduce an area around AlphaWorld Ground Zero at approximately 64 objects per second under the conditions of the test.&amp;lt;ref name=&amp;quot;BuildBot&amp;quot;&amp;gt;[https://www.activeworlds.com/newsletter/1000/10003.html Active Worlds Newsletter, October 2000]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== BingoBot ==&lt;br /&gt;
&lt;br /&gt;
HamFon was involved in the development of the early [[AWBingo]] system. In August 1999, Active Worlds reported that HamFon and Young Shamus had worked together to improve AWBingo, producing a faster version with more cards after the original bingo event proved highly popular.&amp;lt;ref name=&amp;quot;September1999&amp;quot;&amp;gt;[https://www.activeworlds.com/newsletter/0999/index.html Active Worlds Newsletter, September 1999]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Work on the Active Worlds browser ==&lt;br /&gt;
&lt;br /&gt;
In addition to his bot development, HamFon worked on the Active Worlds browser itself. In his final &amp;#039;&amp;#039;Bot of the Month&amp;#039;&amp;#039; article in July 2002, he listed work involving:&lt;br /&gt;
&lt;br /&gt;
* trueSpace&lt;br /&gt;
* RenderWare animation in Active Worlds 3.3&lt;br /&gt;
* Internationalization&lt;br /&gt;
* The tunnel server&lt;br /&gt;
* Numerous smaller browser features&lt;br /&gt;
&lt;br /&gt;
He stated that, despite the amount of browser programming he had done, developing bots was the part of his work he found most enjoyable.&amp;lt;ref name=&amp;quot;July2002&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Later years at Activeworlds ==&lt;br /&gt;
&lt;br /&gt;
By July 2002, HamFon was transitioning away from his position at Activeworlds Corp. The company published a special tribute to him in its newsletter, crediting his contributions to the Active Worlds community and describing his bots as having significantly changed the ways users interacted with the virtual world.&amp;lt;ref name=&amp;quot;July2002&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
His departure was also associated with the conclusion of the Active Worlds &amp;#039;&amp;#039;Bot of the Month&amp;#039;&amp;#039; articles written under his name.&lt;br /&gt;
&lt;br /&gt;
== Legacy ==&lt;br /&gt;
&lt;br /&gt;
HamFon&amp;#039;s work was influential during the formative years of Active Worlds. His HamBot system helped establish bots as an important part of the platform, while tools such as BuildBot demonstrated how bots could automate tasks that would otherwise require users to perform large numbers of repetitive building operations manually.&lt;br /&gt;
&lt;br /&gt;
His work also helped establish a foundation for the many independent bots, games, utilities, and automated services that subsequently appeared throughout the Active Worlds community.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</description>
			<pubDate>Fri, 11 Sep 2026 23:04:55 GMT</pubDate>
			<dc:creator>Talisan</dc:creator>
			<comments>http://wiki.virtualparadise.org/Talk:HamFon</comments>
		</item>
		<item>
			<title>Color</title>
			<link>http://wiki.virtualparadise.org/index.php?title=Color&amp;diff=5636&amp;oldid=5633</link>
			<guid isPermaLink="false">http://wiki.virtualparadise.org/index.php?title=Color&amp;diff=5636&amp;oldid=5633</guid>
			<description>&lt;p&gt;pre-defined color names&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:45, 11 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-multi&quot; lang=&quot;en&quot;&gt;(2 intermediate revisions by the same user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Usage==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Usage==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     &#039;&#039;&#039;color&#039;&#039;&#039; &#039;&#039;color&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|[tint] &lt;/del&gt;[&#039;&#039;name=&#039;&#039;]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;     &#039;&#039;&#039;color&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[tint] &lt;/ins&gt;&#039;&#039;color&#039;&#039; [&#039;&#039;name=&#039;&#039;]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Arguments==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Arguments==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; &#039;&#039;Color&#039;&#039; : Specifies the color to apply. A color may be given using a color name or a hexadecimal RGB value.(see [[List of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;colors&lt;/del&gt;]] for more information)&amp;lt;br&amp;gt;&#039;&#039;&#039;Default:&#039;&#039;&#039; None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; &#039;&#039;Color&#039;&#039; : Specifies the color to apply. A color may be given using a color name or a hexadecimal RGB value.(see [[List of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pre-defined color names&lt;/ins&gt;]] for more information)&amp;lt;br&amp;gt;&#039;&#039;&#039;Default:&#039;&#039;&#039; None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Tint : Optional. When used with a textured or pictured object, &amp;#039;&amp;#039;tint&amp;#039;&amp;#039; applies the specified color as a tint rather than replacing the texture with a solid color.&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; None&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Tint : Optional. When used with a textured or pictured object, &amp;#039;&amp;#039;tint&amp;#039;&amp;#039; applies the specified color as a tint rather than replacing the texture with a solid color.&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Fri, 11 Sep 2026 03:45:33 GMT</pubDate>
			<dc:creator>Talisan</dc:creator>
			<comments>http://wiki.virtualparadise.org/Talk:Color</comments>
		</item>
		<item>
			<title>Color</title>
			<link>http://wiki.virtualparadise.org/index.php?title=Color&amp;diff=5633&amp;oldid=0</link>
			<guid isPermaLink="false">http://wiki.virtualparadise.org/index.php?title=Color&amp;diff=5633&amp;oldid=0</guid>
			<description>&lt;p&gt;initial page creation&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{feature|N/A|0.3.19|||}}&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;color&amp;#039;&amp;#039;&amp;#039; command changes the color of an object. It can either apply a solid color to the object&amp;#039;s polygons or, when used with &amp;#039;&amp;#039;tint&amp;#039;&amp;#039;, tint a textured or pictured object.&lt;br /&gt;
{{Clear}}&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
    &amp;#039;&amp;#039;&amp;#039;color&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;color&amp;#039;&amp;#039;|[tint] [&amp;#039;&amp;#039;name=&amp;#039;&amp;#039;]&lt;br /&gt;
&lt;br /&gt;
==Arguments==&lt;br /&gt;
&lt;br /&gt;
; &amp;#039;&amp;#039;Color&amp;#039;&amp;#039; : Specifies the color to apply. A color may be given using a color name or a hexadecimal RGB value.(see [[List of colors]] for more information)&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; None&lt;br /&gt;
&lt;br /&gt;
; Tint : Optional. When used with a textured or pictured object, &amp;#039;&amp;#039;tint&amp;#039;&amp;#039; applies the specified color as a tint rather than replacing the texture with a solid color.&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; None&lt;br /&gt;
&lt;br /&gt;
; Name : The name of the object(s) to initiate the command on (see [[Name]] for more information)&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; Current object only&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
&lt;br /&gt;
 create color red&lt;br /&gt;
&lt;br /&gt;
Colors the object entirely red.&lt;br /&gt;
&lt;br /&gt;
 create color FF0000&lt;br /&gt;
&lt;br /&gt;
Also colors the object red, using the hexadecimal RGB value `FF0000`.&lt;br /&gt;
&lt;br /&gt;
 activate color name=honeyb yellow &lt;br /&gt;
&lt;br /&gt;
When the object containing this command is activated, nearby objects named &amp;#039;&amp;#039;honeyb&amp;#039;&amp;#039; are changed to yellow.&lt;br /&gt;
&lt;br /&gt;
 create texture dirt1, color tint bronze&lt;br /&gt;
&lt;br /&gt;
Creates an object using the dirt1 texture and tints the texture bronze.&lt;br /&gt;
&lt;br /&gt;
RGB hex [[List of colors]]&lt;br /&gt;
&lt;br /&gt;
{{Build}}&lt;br /&gt;
[[Category: Script commands]]&lt;/div&gt;</description>
			<pubDate>Thu, 10 Sep 2026 00:50:38 GMT</pubDate>
			<dc:creator>Talisan</dc:creator>
			<comments>http://wiki.virtualparadise.org/Talk:Color</comments>
		</item>
		<item>
			<title>Move</title>
			<link>http://wiki.virtualparadise.org/index.php?title=Move&amp;diff=5632&amp;oldid=4901</link>
			<guid isPermaLink="false">http://wiki.virtualparadise.org/index.php?title=Move&amp;diff=5632&amp;oldid=4901</guid>
			<description>&lt;p&gt;reset/noreset loop/noloop clarifications&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:49, 9 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-multi&quot; lang=&quot;en&quot;&gt;(One intermediate revision by the same user not shown)&lt;/td&gt;&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot;&gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Arguments==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Arguments==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; X Y Z : The X, Y and Z distance in meters that the object will move (and back from). Movement goes along the world axis, unless Ltm is set. Need to specify at minimum X.&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; Y is 0.0, Z is 0.0  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; X Y Z : The X, Y and Z distance in meters that the object will move (and back from). Movement goes along the world axis, unless Ltm is set. Need to specify at minimum X.&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; Y is 0.0, Z is 0.0  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Noloop OR Loop : &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Continue looping after having moved to &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and back&lt;/del&gt;) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the given distance&lt;/del&gt;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Default:&#039;&#039;&#039; Noloop&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Noloop OR Loop : &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Controls whether the movement cycle repeats continuously (loop) or runs once &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;noloop&lt;/ins&gt;).&amp;lt;br&amp;gt;&#039;&#039;&#039;Default:&#039;&#039;&#039; Noloop&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Nosync OR Sync : Make the object appear in the same position for all users by synchronizing its movement with the universe time.&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; Nosync&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Nosync OR Sync : Make the object appear in the same position for all users by synchronizing its movement with the universe time.&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; Nosync&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Smooth : Smoothly accelerate and decelerate the movement.&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; Not applied&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Smooth : Smoothly accelerate and decelerate the movement.&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; Not applied&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Noreset OR Reset : &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Move &lt;/del&gt;back or reset &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;position after completing half a cycle&lt;/del&gt;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Default:&#039;&#039;&#039; Noreset&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Noreset OR Reset : &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Controls how the object returns to its starting position after moving the target distance: smoothly animates &lt;/ins&gt;back &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;over time= (noreset) &lt;/ins&gt;or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;instantly snaps back (&lt;/ins&gt;reset&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/ins&gt;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Default:&#039;&#039;&#039; Noreset&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Ltm : Move along the object axis, not the world axis.&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; Not applied&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Ltm : Move along the object axis, not the world axis.&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; Not applied&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Wait : Time in seconds to wait before continuing movement after one half of a cycle.&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Values:&amp;#039;&amp;#039;&amp;#039; Decimal numbers greater than 0.0&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; 0.0&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Wait : Time in seconds to wait before continuing movement after one half of a cycle.&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Values:&amp;#039;&amp;#039;&amp;#039; Decimal numbers greater than 0.0&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; 0.0&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l18&quot;&gt;Line 18:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 18:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Name : The name of the object(s) to initiate the command on (see [[Name]] for more information)&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; Current object only&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Name : The name of the object(s) to initiate the command on (see [[Name]] for more information)&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; Current object only&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Global : If set, this will cause a trigger (e.g. activate, adone) to initiate this command for all users have the object in view. Otherwise, the command will be initiated only for the user who activates the trigger&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; Not set&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;; Global : If set, this will cause a trigger (e.g. activate, adone) to initiate this command for all users have the object in view. Otherwise, the command will be initiated only for the user who activates the trigger&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Default:&amp;#039;&amp;#039;&amp;#039; Not set&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=== Option Combinations ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{| class=&quot;wikitable&quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;! Combination !! Phase 1 (0 to time=) !! Pause !! Phase 2 (Return) !! Pause !! Continuation&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| &#039;&#039;&#039;noloop noreset&#039;&#039;&#039; || Animates A &amp;amp;rarr; B || Waits wait= || Animates B &amp;amp;rarr; A || Waits wait= || Stops at A&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| &#039;&#039;&#039;noloop reset&#039;&#039;&#039; || Animates A &amp;amp;rarr; B || Waits wait= || Snaps instantly to A || &amp;amp;mdash; || Stops at A&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| &#039;&#039;&#039;loop noreset&#039;&#039;&#039; || Animates A &amp;amp;rarr; B || Waits wait= || Animates B &amp;amp;rarr; A || Waits wait= || Repeats continuously&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| &#039;&#039;&#039;loop reset&#039;&#039;&#039; || Animates A &amp;amp;rarr; B || Waits wait= || Snaps instantly to A || &amp;amp;mdash; || Repeats continuously&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Example==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Example==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot;&gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 40:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When clicked, move the object 10 meters along its (Ltm) X-axis (3 seconds to complete), wait 1 second, snap back to original position (Reset), do not repeat. This is done for all users who see the object.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When clicked, move the object 10 meters along its (Ltm) X-axis (3 seconds to complete), wait 1 second, snap back to original position (Reset), do not repeat. This is done for all users who see the object.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; create move 0 0 10 time=0 wait=9e9&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The object instantly moves to the new position and remains there for approximately 285.5 years(9,000,000,000 seconds) before the command repeats.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Build}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Build}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Script commands]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category: Script commands]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Wed, 09 Sep 2026 23:49:19 GMT</pubDate>
			<dc:creator>Talisan</dc:creator>
			<comments>http://wiki.virtualparadise.org/Talk:Move</comments>
		</item>
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